mirror of
https://github.com/snowykami/mbcp.git
synced 2024-11-27 08:45:03 +08:00
553 lines
11 KiB
Markdown
553 lines
11 KiB
Markdown
---
|
||
title: mbcp.mp\nmath.plane
|
||
order: 1
|
||
icon: laptop-code
|
||
category: API
|
||
---
|
||
|
||
### ***class*** `Plane3`
|
||
|
||
|
||
|
||
###   ***def*** `__init__(self, a: float, b: float, c: float, d: float) -> None`
|
||
|
||
 平面方程:ax + by + cz + d = 0
|
||
|
||
Args:
|
||
|
||
a:
|
||
|
||
b:
|
||
|
||
c:
|
||
|
||
d:
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
def __init__(self, a: float, b: float, c: float, d: float):
|
||
"""
|
||
平面方程:ax + by + cz + d = 0
|
||
Args:
|
||
a:
|
||
b:
|
||
c:
|
||
d:
|
||
"""
|
||
self.a = a
|
||
self.b = b
|
||
self.c = c
|
||
self.d = d
|
||
```
|
||
</details>
|
||
|
||
###   ***def*** `approx(self, other: 'Plane3', epsilon: float) -> bool`
|
||
|
||
 判断两个平面是否近似相等。
|
||
|
||
Args:
|
||
|
||
other:
|
||
|
||
epsilon:
|
||
|
||
|
||
|
||
Returns:
|
||
|
||
是否近似相等
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
def approx(self, other: 'Plane3', epsilon: float=APPROX) -> bool:
|
||
"""
|
||
判断两个平面是否近似相等。
|
||
Args:
|
||
other:
|
||
epsilon:
|
||
|
||
Returns:
|
||
是否近似相等
|
||
"""
|
||
if self.a != 0:
|
||
k = other.a / self.a
|
||
return approx(other.b, self.b * k) and approx(other.c, self.c * k) and approx(other.d, self.d * k)
|
||
elif self.b != 0:
|
||
k = other.b / self.b
|
||
return approx(other.a, self.a * k) and approx(other.c, self.c * k) and approx(other.d, self.d * k)
|
||
elif self.c != 0:
|
||
k = other.c / self.c
|
||
return approx(other.a, self.a * k) and approx(other.b, self.b * k) and approx(other.d, self.d * k)
|
||
else:
|
||
return False
|
||
```
|
||
</details>
|
||
|
||
###   ***def*** `cal_angle(self, other: 'Line3 | Plane3') -> 'AnyAngle'`
|
||
|
||
 计算平面与平面之间的夹角。
|
||
|
||
Args:
|
||
|
||
other: 另一个平面
|
||
|
||
Returns:
|
||
|
||
夹角弧度
|
||
|
||
Raises:
|
||
|
||
TypeError: 不支持的类型
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
def cal_angle(self, other: 'Line3 | Plane3') -> 'AnyAngle':
|
||
"""
|
||
计算平面与平面之间的夹角。
|
||
Args:
|
||
other: 另一个平面
|
||
Returns:
|
||
夹角弧度
|
||
Raises:
|
||
TypeError: 不支持的类型
|
||
"""
|
||
if isinstance(other, Line3):
|
||
return self.normal.cal_angle(other.direction).complementary
|
||
elif isinstance(other, Plane3):
|
||
return AnyAngle(math.acos(self.normal @ other.normal / (self.normal.length * other.normal.length)), is_radian=True)
|
||
else:
|
||
raise TypeError(f'Unsupported type: {type(other)}')
|
||
```
|
||
</details>
|
||
|
||
###   ***def*** `cal_distance(self, other: 'Plane3 | Point3') -> float`
|
||
|
||
 计算平面与平面或点之间的距离。
|
||
|
||
Args:
|
||
|
||
other: 另一个平面或点
|
||
|
||
Returns:
|
||
|
||
距离
|
||
|
||
Raises:
|
||
|
||
TypeError: 不支持的类型
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
def cal_distance(self, other: 'Plane3 | Point3') -> float:
|
||
"""
|
||
计算平面与平面或点之间的距离。
|
||
Args:
|
||
other: 另一个平面或点
|
||
Returns:
|
||
距离
|
||
Raises:
|
||
TypeError: 不支持的类型
|
||
"""
|
||
if isinstance(other, Plane3):
|
||
return 0
|
||
elif isinstance(other, Point3):
|
||
return abs(self.a * other.x + self.b * other.y + self.c * other.z + self.d) / (self.a ** 2 + self.b ** 2 + self.c ** 2) ** 0.5
|
||
else:
|
||
raise TypeError(f'Unsupported type: {type(other)}')
|
||
```
|
||
</details>
|
||
|
||
###   ***def*** `cal_intersection_line3(self, other: 'Plane3') -> 'Line3'`
|
||
|
||
 计算两平面的交线。该方法有问题,待修复。
|
||
|
||
Args:
|
||
|
||
other: 另一个平面
|
||
|
||
Returns:
|
||
|
||
交线
|
||
|
||
Raises:
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
def cal_intersection_line3(self, other: 'Plane3') -> 'Line3':
|
||
"""
|
||
计算两平面的交线。该方法有问题,待修复。
|
||
Args:
|
||
other: 另一个平面
|
||
Returns:
|
||
交线
|
||
Raises:
|
||
"""
|
||
if self.normal.is_parallel(other.normal):
|
||
raise ValueError('Planes are parallel and have no intersection.')
|
||
direction = self.normal.cross(other.normal)
|
||
x, y, z = (0, 0, 0)
|
||
if self.a != 0 and other.a != 0:
|
||
A = np.array([[self.b, self.c], [other.b, other.c]])
|
||
B = np.array([-self.d, -other.d])
|
||
y, z = np.linalg.solve(A, B)
|
||
elif self.b != 0 and other.b != 0:
|
||
A = np.array([[self.a, self.c], [other.a, other.c]])
|
||
B = np.array([-self.d, -other.d])
|
||
x, z = np.linalg.solve(A, B)
|
||
elif self.c != 0 and other.c != 0:
|
||
A = np.array([[self.a, self.b], [other.a, other.b]])
|
||
B = np.array([-self.d, -other.d])
|
||
x, y = np.linalg.solve(A, B)
|
||
return Line3(Point3(x, y, z), direction)
|
||
```
|
||
</details>
|
||
|
||
###   ***def*** `cal_intersection_point3(self, other: 'Line3') -> 'Point3'`
|
||
|
||
 计算平面与直线的交点。
|
||
|
||
Args:
|
||
|
||
other: 不与平面平行或在平面上的直线
|
||
|
||
Returns:
|
||
|
||
交点
|
||
|
||
Raises:
|
||
|
||
ValueError: 平面与直线平行或重合
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
def cal_intersection_point3(self, other: 'Line3') -> 'Point3':
|
||
"""
|
||
计算平面与直线的交点。
|
||
Args:
|
||
other: 不与平面平行或在平面上的直线
|
||
Returns:
|
||
交点
|
||
Raises:
|
||
ValueError: 平面与直线平行或重合
|
||
"""
|
||
if self.normal @ other.direction == 0:
|
||
raise ValueError('The plane and the line are parallel or coincident.')
|
||
x, y, z = other.get_parametric_equations()
|
||
t = -(self.a * other.point.x + self.b * other.point.y + self.c * other.point.z + self.d) / (self.a * other.direction.x + self.b * other.direction.y + self.c * other.direction.z)
|
||
return Point3(x(t), y(t), z(t))
|
||
```
|
||
</details>
|
||
|
||
###   ***def*** `cal_parallel_plane3(self, point: 'Point3') -> 'Plane3'`
|
||
|
||
 计算平行于该平面且过指定点的平面。
|
||
|
||
Args:
|
||
|
||
point: 指定点
|
||
|
||
Returns:
|
||
|
||
平面
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
def cal_parallel_plane3(self, point: 'Point3') -> 'Plane3':
|
||
"""
|
||
计算平行于该平面且过指定点的平面。
|
||
Args:
|
||
point: 指定点
|
||
Returns:
|
||
平面
|
||
"""
|
||
return Plane3.from_point_and_normal(point, self.normal)
|
||
```
|
||
</details>
|
||
|
||
###   ***def*** `is_parallel(self, other: 'Plane3') -> bool`
|
||
|
||
 判断两个平面是否平行。
|
||
|
||
Args:
|
||
|
||
other: 另一个平面
|
||
|
||
Returns:
|
||
|
||
是否平行
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
def is_parallel(self, other: 'Plane3') -> bool:
|
||
"""
|
||
判断两个平面是否平行。
|
||
Args:
|
||
other: 另一个平面
|
||
Returns:
|
||
是否平行
|
||
"""
|
||
return self.normal.is_parallel(other.normal)
|
||
```
|
||
</details>
|
||
|
||
###   ***@property***
|
||
###   ***def*** `normal(self: Any) -> 'Vector3'`
|
||
|
||
 平面的法向量。
|
||
|
||
Returns:
|
||
|
||
法向量
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
@property
|
||
def normal(self) -> 'Vector3':
|
||
"""
|
||
平面的法向量。
|
||
Returns:
|
||
法向量
|
||
"""
|
||
return Vector3(self.a, self.b, self.c)
|
||
```
|
||
</details>
|
||
|
||
###   ***@classmethod***
|
||
###   ***def*** `from_point_and_normal(cls: Any, point: 'Point3', normal: 'Vector3') -> 'Plane3'`
|
||
|
||
 工厂函数 由点和法向量构造平面(点法式构造)。
|
||
|
||
Args:
|
||
|
||
point: 平面上的一点
|
||
|
||
normal: 法向量
|
||
|
||
Returns:
|
||
|
||
平面
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
@classmethod
|
||
def from_point_and_normal(cls, point: 'Point3', normal: 'Vector3') -> 'Plane3':
|
||
"""
|
||
工厂函数 由点和法向量构造平面(点法式构造)。
|
||
Args:
|
||
point: 平面上的一点
|
||
normal: 法向量
|
||
Returns:
|
||
平面
|
||
"""
|
||
a, b, c = (normal.x, normal.y, normal.z)
|
||
d = -a * point.x - b * point.y - c * point.z
|
||
return cls(a, b, c, d)
|
||
```
|
||
</details>
|
||
|
||
###   ***@classmethod***
|
||
###   ***def*** `from_three_points(cls: Any, p1: 'Point3', p2: 'Point3', p3: 'Point3') -> 'Plane3'`
|
||
|
||
 工厂函数 由三点构造平面。
|
||
|
||
Args:
|
||
|
||
p1: 点1
|
||
|
||
p2: 点2
|
||
|
||
p3: 点3
|
||
|
||
Returns:
|
||
|
||
平面
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
@classmethod
|
||
def from_three_points(cls, p1: 'Point3', p2: 'Point3', p3: 'Point3') -> 'Plane3':
|
||
"""
|
||
工厂函数 由三点构造平面。
|
||
Args:
|
||
p1: 点1
|
||
p2: 点2
|
||
p3: 点3
|
||
Returns:
|
||
平面
|
||
"""
|
||
v1 = p2 - p1
|
||
v2 = p3 - p1
|
||
normal = v1.cross(v2)
|
||
return cls.from_point_and_normal(p1, normal)
|
||
```
|
||
</details>
|
||
|
||
###   ***@classmethod***
|
||
###   ***def*** `from_two_lines(cls: Any, l1: 'Line3', l2: 'Line3') -> 'Plane3'`
|
||
|
||
 工厂函数 由两直线构造平面。
|
||
|
||
Args:
|
||
|
||
l1: 直线1
|
||
|
||
l2: 直线2
|
||
|
||
Returns:
|
||
|
||
平面
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
@classmethod
|
||
def from_two_lines(cls, l1: 'Line3', l2: 'Line3') -> 'Plane3':
|
||
"""
|
||
工厂函数 由两直线构造平面。
|
||
Args:
|
||
l1: 直线1
|
||
l2: 直线2
|
||
Returns:
|
||
平面
|
||
"""
|
||
v1 = l1.direction
|
||
v2 = l2.point - l1.point
|
||
if v2 == zero_vector3:
|
||
v2 = l2.get_point(1) - l1.point
|
||
return cls.from_point_and_normal(l1.point, v1.cross(v2))
|
||
```
|
||
</details>
|
||
|
||
###   ***@classmethod***
|
||
###   ***def*** `from_point_and_line(cls: Any, point: 'Point3', line: 'Line3') -> 'Plane3'`
|
||
|
||
 工厂函数 由点和直线构造平面。
|
||
|
||
Args:
|
||
|
||
point: 面上一点
|
||
|
||
line: 面上直线,不包含点
|
||
|
||
Returns:
|
||
|
||
平面
|
||
|
||
<details>
|
||
<summary>源代码</summary>
|
||
|
||
```python
|
||
@classmethod
|
||
def from_point_and_line(cls, point: 'Point3', line: 'Line3') -> 'Plane3':
|
||
"""
|
||
工厂函数 由点和直线构造平面。
|
||
Args:
|
||
point: 面上一点
|
||
line: 面上直线,不包含点
|
||
Returns:
|
||
平面
|
||
"""
|
||
return cls.from_point_and_normal(point, line.direction)
|
||
```
|
||
</details>
|
||
|
||
### ***var*** `direction = self.normal.cross(other.normal)`
|
||
|
||
|
||
|
||
### ***var*** `t = -(self.a * other.point.x + self.b * other.point.y + self.c * other.point.z + self.d) / (self.a * other.direction.x + self.b * other.direction.y + self.c * other.direction.z)`
|
||
|
||
|
||
|
||
### ***var*** `d = -a * point.x - b * point.y - c * point.z`
|
||
|
||
|
||
|
||
### ***var*** `v1 = p2 - p1`
|
||
|
||
|
||
|
||
### ***var*** `v2 = p3 - p1`
|
||
|
||
|
||
|
||
### ***var*** `normal = v1.cross(v2)`
|
||
|
||
|
||
|
||
### ***var*** `v1 = l1.direction`
|
||
|
||
|
||
|
||
### ***var*** `v2 = l2.point - l1.point`
|
||
|
||
|
||
|
||
### ***var*** `s = 'Plane3: '`
|
||
|
||
|
||
|
||
### ***var*** `k = other.a / self.a`
|
||
|
||
|
||
|
||
### ***var*** `A = np.array([[self.b, self.c], [other.b, other.c]])`
|
||
|
||
|
||
|
||
### ***var*** `B = np.array([-self.d, -other.d])`
|
||
|
||
|
||
|
||
### ***var*** `v2 = l2.get_point(1) - l1.point`
|
||
|
||
|
||
|
||
### ***var*** `k = other.b / self.b`
|
||
|
||
|
||
|
||
### ***var*** `A = np.array([[self.a, self.c], [other.a, other.c]])`
|
||
|
||
|
||
|
||
### ***var*** `B = np.array([-self.d, -other.d])`
|
||
|
||
|
||
|
||
### ***var*** `k = other.c / self.c`
|
||
|
||
|
||
|
||
### ***var*** `A = np.array([[self.a, self.b], [other.a, other.b]])`
|
||
|
||
|
||
|
||
### ***var*** `B = np.array([-self.d, -other.d])`
|
||
|
||
|
||
|