Musicreater/docs/Use of Funtions.md

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音·创 Musicreater

Instructions for Using Demo(s)

This is a tutorial for using the demo(s) of this library, not the Development Guide. If you want to see so, please read Below

Under Windows

  1. Install Python 3.6+

    First of all, you need to install the runtime environment of this library, Python. And a Installation Pack maybe the best choice:

    Downloading Python 64-bit Downloading Python 32-bit

    While installing, it's better to check Add Python 3.X to PATH(just as the screenshot showed below), otherwise it needs to be set manually which may cause some time wasting

    If you are new to Python or not very familiar to Computer Programming, and having the disk space in your PC's System Partition (usually C:) of 150 MB, you can directly choose Install Now.

    However, if you want to do it like a pro, choosing Customize Installation, it's a necessary to be sure to check pip and py launcher will be installed on your computer(see screenshot below). The two options is required for the next step of installing the requirements.

    After the installation, you can enter in your terminal(CMD/PowerShell/Bash/etc): "python" to ensure whether the installation was successful. If it was, your terminal will show things like below:

  2. Installing Requirements

    It's better to open your terminal(CMD/PowerShell/Bash/etc) under Administrator Mode.

    For example, if you want to use CMD in Administrator Mode, you can search cmd in the Start Menu, right click it and Run as Administrator

    Okay, after that, please enter in your terminal:

    pip install mido

    pip install brotli

    If successful you will see something like below:

  3. Download This Package and Demo(s)

    • If you using Git, you can use the following commands to clone this lib:

    git clone -b pkgver https://gitee.com/EillesWan/Musicreater.git

    • If Git is not installed, you can download the zip package from the code page(from GitHub or Gitee). Or you are a Chinese fan having a QQ account, you can Join the QQ Group 861684859 and get it from our GroupFiles.
  4. Start Using Demo(s)

    Open your terminal in the directory of this, taking CMD, for example, just enter the directory and enter cmd in the path box:

    And enter one of the commands below by choosing what you need:

    python demo_convert.py

    python demo_convert_bdx_byDelay.py

Addition for Error(s) Using or Installing

  1. Environment Error of Microsoft Visual C++ Redistributable

    If you meet this condition as the screenshot shows:

    Your MSVC Environment may be not installed, and you can download and install

    Here of 64-Bit VCREDIST Here of 32-Bit VCREDIST

    Thank our groupmate Mono again for helping finding this problem.

  2. More Info for Parameters of Our Demo Program(s)

    Input Prompt English Translation Description
    <AF><B7>输入MIDI文件路径| idi File Path| ath of a .mid file or a directory. While directory entered, our demo will convert all midi(s) in the directory|
    <AF><B7>输入输出路径| utput Path| here files converted in|
    <98><AF>否重置计分板| hether Reset Scoreboard Automatically| an only be 1 or 0(Recommanded 1)|
    进度条[注]| rogressbar| hether to enable Progressbar and customize progressbar style. Type 0 or False to disable, 1 or True to use default style, or type using format taught in follow the Instructions below to customize one you like|
    <AF><B7>输入计分板名称| coreboard Name| Only not byDelay* The name of scoreboard that player using|
    <AF><B7>输入音量| olume| nly decimal in [0,1],(Recommanded 1)|
    <AF><B7>输入速度倍率| peed Multiplying Factor| aybe you want to play it faster(1) or slower(0 1)?|
    <AF><B7>输入玩家选择器| layer Selector| ull Selector including @x. E.g: Play for players tagged Holo, enter @a[tag=Holo] on this parameter|

Instructions for Customize Progress Bar

We have supported the function of making progress bar in Minecraft's music player. And also the method of customize them. So the following instructions are about the parameters of the Progress Bar Customizition.

A Progress Bar, of course, is composed of changeless parts and changable parts. And the changable parts include texts or images(these images are made up of texts, or we can say, character paintings 😁). That is, for Minecraft, a changable image in a progress bar is just the "bar" part(which is like a stripe).

We use a string to describe the style of progress bar you need, and it includes many identifiers to replace the changable parts.

There are the identifiers:

Identifier Changable Part
%%N Music name(file name which is imported into program)
%%s Value of scoreboard of now
%^s Max value of scoreboard
%%t Current playback time
%^t Total music time
%%% Current playback progress
_ To be replaced by the Bar part of the progress bar

The _ is a placeholder to identifying the bar part, yeah, just the changable image.

This is an example of style description string, and this is also the default style of Musicreater's progress bar.

▶ %%N [ %%s/%^s %%% __________ %%t|%^t]

This is a progress bar with only one line, but it is possible if you want to give a multiline parameter into the style description string.

But the string above is only for style identification, but we also need to identifying the changable image's image(just what the bar's look).

A "bar", simply, included 2 parts: Have Been Played & Not Been Played. So we use a tuple to pass the parameter. It's under a simple format: (str: played, str: not). For example, the default parameter is below:

('§e=§r', '§7=§r')

So it's time to combine what I said in one parameter now!

This is a default definder parameter:

('▶ %%N [ %%s/%^s %%% __________ %%t|%^t]',('§e=§r', '§7=§r'))

Tip: To avoid errors, please not to use the identifiers as the other part of your style.