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2.3 KiB
2.3 KiB
title |
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mbcp.mp_math.point |
class Point3
-
def
__init__(self, x: float, y: float, z: float)
笛卡尔坐标系中的点。
参数:
x: x 坐标
y: y 坐标
z: z 坐标
源码
def __init__(self, x: float, y: float, z: float):
"""
笛卡尔坐标系中的点。
Args:
x: x 坐标
y: y 坐标
z: z 坐标
"""
self.x = x
self.y = y
self.z = z
-
def
approx(self, other: 'Point3', epsilon: float = APPROX)
判断两个点是否近似相等。
参数:
other:
epsilon:
源码
def approx(self, other: 'Point3', epsilon: float=APPROX) -> bool:
"""
判断两个点是否近似相等。
Args:
other:
epsilon:
Returns:
是否近似相等
"""
return all([abs(self.x - other.x) < epsilon, abs(self.y - other.y) < epsilon, abs(self.z - other.z) < epsilon])
-
def
__str__(self)
源码
def __str__(self):
return f'Point3({self.x}, {self.y}, {self.z})'
-
@overload
-
def
__add__(self, other: 'Vector3')
源码
@overload
def __add__(self, other: 'Vector3') -> 'Point3':
...
-
@overload
-
def
__add__(self, other: 'Point3')
源码
@overload
def __add__(self, other: 'Point3') -> 'Point3':
...
-
def
__add__(self, other)
P + V -> P P + P -> P
参数:
other:
源码
def __add__(self, other):
"""
P + V -> P
P + P -> P
Args:
other:
Returns:
"""
return Point3(self.x + other.x, self.y + other.y, self.z + other.z)
-
def
__eq__(self, other)
判断两个点是否相等。
参数:
other:
源码
def __eq__(self, other):
"""
判断两个点是否相等。
Args:
other:
Returns:
"""
return approx(self.x, other.x) and approx(self.y, other.y) and approx(self.z, other.z)