mirror of
https://github.com/TriM-Organization/Musicreater.git
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1073 lines
40 KiB
Python
1073 lines
40 KiB
Python
# -*- coding: utf-8 -*-
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# 音·创 开发交流群 861684859
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# Email EillesWan2006@163.com W-YI_DoctorYI@outlook.com EillesWan@outlook.com
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# 版权所有 金羿("Eilles Wan") & 诸葛亮与八卦阵("bgArray") & 鸣凤鸽子("MingFengPigeon")
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# 若需使用或借鉴 请依照 Apache 2.0 许可证进行许可
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"""
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音·创 库版 (Musicreater Package Version)
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是一款免费开源的针对《我的世界:基岩版》的midi音乐转换库
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注意!除了此源文件以外,任何属于此仓库以及此项目的文件均依照Apache许可证进行许可
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Musicreater pkgver (Package Version 音·创 库版)
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A free open source library used for convert midi file into formats that is suitable for **Minecraft: Bedrock Edition**.
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Note! Except for this source file, all the files in this repository and this project are licensed under Apache License 2.0
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Copyright 2022 all the developers of Musicreater
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Licensed under the Apache License, Version 2.0 (the 'License');
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an 'AS IS' BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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"""
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import os
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import mido
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import brotli
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import json
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import uuid
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import shutil
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import math
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def makeZip(sourceDir, outFilename, compression=8, exceptFile=None):
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"""使用compression指定的算法打包目录为zip文件\n
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默认算法为DEFLATED(8),可用算法如下:\n
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STORED = 0\n
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DEFLATED = 8\n
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BZIP2 = 12\n
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LZMA = 14\n
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"""
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import zipfile
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zipf = zipfile.ZipFile(outFilename, "w", compression)
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pre_len = len(os.path.dirname(sourceDir))
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for parent, dirnames, filenames in os.walk(sourceDir):
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for filename in filenames:
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if filename == exceptFile:
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continue
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pathfile = os.path.join(parent, filename)
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arcname = pathfile[pre_len:].strip(os.path.sep) # 相对路径
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zipf.write(pathfile, arcname)
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zipf.close()
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class midiConvert:
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def __init__(self):
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"""简单的midi转换类,将midi文件转换为我的世界结构或者包"""
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pass
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def convert(self, midiFile: str, outputPath: str):
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"""转换前需要先运行此函数来获取基本信息"""
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self.midiFile = midiFile
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"""midi文件路径"""
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self.midi = mido.MidiFile(self.midiFile)
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"""MidiFile对象"""
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self.outputPath = outputPath
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"""输出路径"""
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# 将self.midiFile的文件名,不含路径且不含后缀存入self.midiFileName
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self.midFileName = os.path.splitext(os.path.basename(self.midiFile))[0]
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"""文件名,不含路径且不含后缀"""
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def __Inst2soundIDwithX(self, instrumentID):
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"""返回midi的乐器ID对应的我的世界乐器名,对于音域转换算法,如下:
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2**( ( msg.note - 60 - X ) / 12 ) 即为MC的音高,其中
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X的取值随乐器不同而变化:
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竖琴harp、电钢琴pling、班卓琴banjo、方波bit、颤音琴iron_xylophone 的时候为6
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吉他的时候为7
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贝斯bass、迪吉里杜管didgeridoo的时候为8
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长笛flute、牛铃cou_bell的时候为5
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钟琴bell、管钟chime、木琴xylophone的时候为4
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而存在一些打击乐器basedrum、hat、snare,没有音域,则没有X,那么我们返回7即可
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:param instrumentID: midi的乐器ID
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:param default: 如果instrumentID不在范围内,返回的默认我的世界乐器名称
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:return: (str我的世界乐器名, int转换算法中的X)"""
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try:
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a = {
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0: ("note.harp", 6),
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1: ("note.harp", 6),
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2: ("note.pling", 6),
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3: ("note.harp", 6),
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4: ("note.pling", 6),
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5: ("note.pling", 6),
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6: ("note.harp", 6),
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7: ("note.harp", 6),
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8: ("note.share", 7), # 打击乐器无音域
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9: ("note.harp", 6),
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10: ("note.didgeridoo", 8),
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11: ("note.harp", 6),
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12: ("note.xylophone", 4),
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13: ("note.chime", 4),
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14: ("note.harp", 6),
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15: ("note.harp", 6),
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16: ("note.bass", 8),
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17: ("note.harp", 6),
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18: ("note.harp", 6),
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19: ("note.harp", 6),
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20: ("note.harp", 6),
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21: ("note.harp", 6),
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22: ("note.harp", 6),
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23: ("note.guitar", 7),
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24: ("note.guitar", 7),
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25: ("note.guitar", 7),
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26: ("note.guitar", 7),
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27: ("note.guitar", 7),
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28: ("note.guitar", 7),
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29: ("note.guitar", 7),
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30: ("note.guitar", 7),
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31: ("note.bass", 8),
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32: ("note.bass", 8),
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33: ("note.bass", 8),
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34: ("note.bass", 8),
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35: ("note.bass", 8),
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36: ("note.bass", 8),
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37: ("note.bass", 8),
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38: ("note.bass", 8),
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39: ("note.bass", 8),
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40: ("note.harp", 6),
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41: ("note.harp", 6),
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42: ("note.harp", 6),
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43: ("note.harp", 6),
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44: ("note.iron_xylophone", 6),
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45: ("note.guitar", 7),
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46: ("note.harp", 6),
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47: ("note.harp", 6),
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48: ("note.guitar", 7),
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49: ("note.guitar", 7),
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50: ("note.bit", 6),
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51: ("note.bit", 6),
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52: ("note.harp", 6),
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53: ("note.harp", 6),
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54: ("note.bit", 6),
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55: ("note.flute", 5),
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56: ("note.flute", 5),
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57: ("note.flute", 5),
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58: ("note.flute", 5),
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59: ("note.flute", 5),
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60: ("note.flute", 5),
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61: ("note.flute", 5),
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62: ("note.flute", 5),
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63: ("note.flute", 5),
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64: ("note.bit", 6),
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65: ("note.bit", 6),
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66: ("note.bit", 6),
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67: ("note.bit", 6),
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68: ("note.flute", 5),
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69: ("note.harp", 6),
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70: ("note.harp", 6),
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71: ("note.flute", 5),
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72: ("note.flute", 5),
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73: ("note.flute", 5),
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74: ("note.harp", 6),
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75: ("note.flute", 5),
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76: ("note.harp", 6),
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77: ("note.harp", 6),
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78: ("note.harp", 6),
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79: ("note.harp", 6),
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80: ("note.bit", 6),
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81: ("note.bit", 6),
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82: ("note.bit", 6),
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83: ("note.bit", 6),
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84: ("note.bit", 6),
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85: ("note.bit", 6),
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86: ("note.bit", 6),
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87: ("note.bit", 6),
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88: ("note.bit", 6),
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89: ("note.bit", 6),
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90: ("note.bit", 6),
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91: ("note.bit", 6),
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92: ("note.bit", 6),
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93: ("note.bit", 6),
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94: ("note.bit", 6),
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95: ("note.bit", 6),
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96: ("note.bit", 6),
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97: ("note.bit", 6),
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98: ("note.bit", 6),
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99: ("note.bit", 6),
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100: ("note.bit", 6),
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101: ("note.bit", 6),
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102: ("note.bit", 6),
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103: ("note.bit", 6),
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104: ("note.harp", 6),
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105: ("note.banjo", 6),
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106: ("note.harp", 6),
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107: ("note.harp", 6),
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108: ("note.harp", 6),
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109: ("note.harp", 6),
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110: ("note.harp", 6),
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111: ("note.guitar", 7),
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112: ("note.harp", 6),
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113: ("note.bell", 4),
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114: ("note.harp", 6),
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115: ("note.cow_bell", 5),
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116: ("note.basedrum", 7), # 打击乐器无音域
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117: ("note.bass", 8),
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118: ("note.bit", 6),
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119: ("note.basedrum", 7), # 打击乐器无音域
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120: ("note.guitar", 7),
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121: ("note.harp", 6),
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122: ("note.harp", 6),
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123: ("note.harp", 6),
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124: ("note.harp", 6),
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125: ("note.hat", 7), # 打击乐器无音域
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126: ("note.basedrum", 7), # 打击乐器无音域
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127: ("note.snare", 7), # 打击乐器无音域
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}[instrumentID]
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except:
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a = ("note.harp", 6)
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return a
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def __score2time(self, score: int):
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return str(int(int(score / 20) / 60)) + ":" + str(int(int(score / 20) % 60))
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def __formProgressBar(
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self,
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maxscore: int,
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scoreboardname: str,
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progressbar: tuple = (
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r"▶ %%N [ %%s/%^s %%% __________ %%t|%^t ]",
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("§e=§r", "§7=§r"),
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),
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) -> list:
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pgsstyle = progressbar[0]
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"""用于被替换的进度条原始样式"""
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"""
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| 标识符 | 指定的可变量 |
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|---------|----------------|
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| `%%N` | 乐曲名(即传入的文件名)|
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| `%%s` | 当前计分板值 |
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| `%^s` | 计分板最大值 |
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| `%%t` | 当前播放时间 |
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| `%^t` | 曲目总时长 |
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| `%%%` | 当前进度比率 |
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| `_` | 用以表示进度条占位|
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"""
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def __replace(
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s: str, tobeReplaced: str, replaceWith: str, times: int, other: str
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):
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if times == 0:
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return s.replace(tobeReplaced, other)
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if times == s.count(tobeReplaced):
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return s.replace(tobeReplaced, replaceWith)
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result = ""
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t = 0
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for i in s:
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if i == tobeReplaced:
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if t < times:
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result += replaceWith
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t += 1
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else:
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result += other
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else:
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result += i
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return result
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idlist = {
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r"%%N": self.midFileName,
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r"%%s": r"%%s",
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r"%^s": str(maxscore),
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r"%%t": r"%%t",
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r"%^t": self.__score2time(maxscore),
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r"%%%": r"%%%",
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}
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ids = {}
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for i, j in idlist.items():
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if i != j:
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if i in pgsstyle:
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pgsstyle = pgsstyle.replace(i, j)
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else:
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if i in pgsstyle:
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ids[i] = True
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else:
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ids[i] = False
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del idlist
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pgblength = pgsstyle.count("_")
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"""进度条的“条”长度"""
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finalprgsbar = []
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for i in range(maxscore):
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nowstr = pgsstyle
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if ids[r"%%s"] == True:
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nowstr = nowstr.replace(r"%%s", str(i + 1))
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if ids[r"%%t"] == True:
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nowstr = nowstr.replace(r"%%t", self.__score2time(i + 1))
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if ids[r"%%%"] == True:
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nowstr = nowstr.replace(
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r"%%%", str(int((i + 1) / maxscore * 10000) / 100) + "%"
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)
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countof_s = int((i + 1) / maxscore * pgblength)
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finalprgsbar.append(
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"title @a[scores={"
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+ scoreboardname
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+ "="
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+ str(i + 1)
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+ "}] actionbar "
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+ __replace(
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nowstr, "_", progressbar[1][0], countof_s, progressbar[1][1]
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)
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)
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return finalprgsbar
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def __formCMDblk(
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self,
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command: str,
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particularValue: int,
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impluse: int = 0,
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condition: bool = False,
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needRedstone: bool = True,
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tickDelay: int = 0,
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customName: str = "",
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executeOnFirstTick: bool = False,
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trackOutput: bool = True,
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):
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"""
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使用指定项目返回指定的指令方块放置指令项
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:param command: `str`
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指令
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:param particularValue:
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方块特殊值,即朝向
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:0 下 无条件
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:1 上 无条件
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:2 z轴负方向 无条件
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:3 z轴正方向 无条件
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:4 x轴负方向 无条件
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:5 x轴正方向 无条件
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:6 下 无条件
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:7 下 无条件
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:8 下 有条件
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:9 上 有条件
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:10 z轴负方向 有条件
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:11 z轴正方向 有条件
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:12 x轴负方向 有条件
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:13 x轴正方向 有条件
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:14 下 有条件
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:14 下 有条件
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注意!此处特殊值中的条件会被下面condition参数覆写
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:param impluse: `int 0|1|2`
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方块类型
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0脉冲 1循环 2连锁
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:param condition: `bool`
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是否有条件
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:param needRedstone: `bool`
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是否需要红石
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:param tickDelay: `int`
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执行延时
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:param customName: `str`
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悬浮字
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:param lastOutput: `str`
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上次输出字符串,注意此处需要留空
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:param executeOnFirstTick: `bool`
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执行第一个已选项(循环指令方块是否激活后立即执行,若为False,则从激活时起延迟后第一次执行)
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:param trackOutput: `bool`
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是否输出
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:return:str
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"""
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block = b"\x24" + particularValue.to_bytes(2, byteorder="big", signed=False)
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for i in [
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impluse.to_bytes(4, byteorder="big", signed=False),
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bytes(command, encoding="utf-8") + b"\x00",
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bytes(customName, encoding="utf-8") + b"\x00",
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bytes("", encoding="utf-8") + b"\x00",
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tickDelay.to_bytes(4, byteorder="big", signed=True),
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executeOnFirstTick.to_bytes(1, byteorder="big"),
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trackOutput.to_bytes(1, byteorder="big"),
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condition.to_bytes(1, byteorder="big"),
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needRedstone.to_bytes(1, byteorder="big"),
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]:
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block += i
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return block
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|
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def _toCmdList_m1(
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self, scoreboardname: str = "mscplay", volume: float = 1.0, speed: float = 1.0
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) -> list:
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"""
|
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使用Dislink Sforza的转换思路,将midi转换为我的世界命令列表
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:param scoreboardname: 我的世界的计分板名称
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:param volume: 音量,注意:这里的音量范围为(0,1],如果超出将被处理为正确值,其原理为在距离玩家 (1 / volume -1) 的地方播放音频
|
||
:param speed: 速度,注意:这里的速度指的是播放倍率,其原理为在播放音频的时候,每个音符的播放时间除以 speed
|
||
:return: tuple(命令列表, 命令个数, 计分板最大值)
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||
"""
|
||
tracks = []
|
||
if volume > 1:
|
||
volume = 1
|
||
if volume <= 0:
|
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volume = 0.001
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|
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commands = 0
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maxscore = 0
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|
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for i, track in enumerate(self.midi.tracks):
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|
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ticks = 0
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instrumentID = 0
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singleTrack = []
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|
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for msg in track:
|
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ticks += msg.time
|
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# print(msg)
|
||
if msg.is_meta:
|
||
if msg.type == "set_tempo":
|
||
tempo = msg.tempo
|
||
else:
|
||
if msg.type == "program_change":
|
||
# print("TT")
|
||
instrumentID = msg.program
|
||
if msg.type == "note_on" and msg.velocity != 0:
|
||
nowscore = round(
|
||
(ticks * tempo)
|
||
/ ((self.midi.ticks_per_beat * float(speed)) * 50000)
|
||
)
|
||
maxscore = max(maxscore, nowscore)
|
||
soundID, _X = self.__Inst2soundIDwithX(instrumentID)
|
||
singleTrack.append(
|
||
"execute @a[scores={"
|
||
+ str(scoreboardname)
|
||
+ "="
|
||
+ str(nowscore)
|
||
+ "}"
|
||
+ f"] ~ ~ ~ playsound {soundID} @s ~ ~{1 / volume - 1} ~ {msg.velocity * (0.7 if msg.channel == 0 else 0.9)} {2 ** ((msg.note - 60 - _X) / 12)}"
|
||
)
|
||
commands += 1
|
||
if len(singleTrack) != 0:
|
||
tracks.append(singleTrack)
|
||
|
||
return tracks, commands, maxscore
|
||
|
||
# 值得注意的是,我这里没有修改
|
||
def _toCmdList_m2(
|
||
self, scoreboardname: str = "mscplay", volume: float = 1.0, speed: float = 1.0
|
||
) -> list:
|
||
"""
|
||
使用金羿的转换思路,将midi转换为我的世界命令列表
|
||
:param scoreboardname: 我的世界的计分板名称
|
||
:param volume: 音量,注意:这里的音量范围为(0,1],如果超出将被处理为正确值,其原理为在距离玩家 (1 / volume -1) 的地方播放音频
|
||
:param speed: 速度,注意:这里的速度指的是播放倍率,其原理为在播放音频的时候,每个音符的播放时间除以 speed
|
||
:return: tuple(命令列表, 命令个数, 计分板最大值)
|
||
"""
|
||
tracks = []
|
||
if volume > 1:
|
||
volume = 1
|
||
if volume <= 0:
|
||
volume = 0.001
|
||
|
||
commands = 0
|
||
maxscore = 0
|
||
|
||
for i, track in enumerate(self.midi.tracks):
|
||
|
||
ticks = 0
|
||
instrumentID = 0
|
||
singleTrack = []
|
||
|
||
for msg in track:
|
||
ticks += msg.time
|
||
# print(msg)
|
||
if msg.is_meta:
|
||
if msg.type == "set_tempo":
|
||
tempo = msg.tempo
|
||
else:
|
||
if msg.type == "program_change":
|
||
# print("TT")
|
||
instrumentID = msg.program
|
||
if msg.type == "note_on" and msg.velocity != 0:
|
||
nowscore = round(
|
||
(ticks * tempo)
|
||
/ ((self.midi.ticks_per_beat * float(speed)) * 50000)
|
||
)
|
||
maxscore = max(maxscore, nowscore)
|
||
soundID, _X = self.__Inst2soundIDwithX(instrumentID)
|
||
singleTrack.append(
|
||
"execute @a[scores={"
|
||
+ str(scoreboardname)
|
||
+ "="
|
||
+ str(nowscore)
|
||
+ "}"
|
||
+ f"] ~ ~ ~ playsound {soundID} @s ~ ~{1 / volume - 1} ~ {msg.velocity * (0.7 if msg.channel == 0 else 0.9)} {2 ** ((msg.note - 60 - _X) / 12)}"
|
||
)
|
||
commands += 1
|
||
if len(singleTrack) != 0:
|
||
tracks.append(singleTrack)
|
||
|
||
return tracks, commands, maxscore
|
||
|
||
|
||
def _toCmdList_withDelay_m1(
|
||
self,
|
||
volume: float = 1.0,
|
||
speed: float = 1.0,
|
||
player: str = "@a",
|
||
isMixedWithPrograssBar=False,
|
||
) -> list:
|
||
"""
|
||
使用Dislink Sforza的转换思路,将midi转换为我的世界命令列表,并输出每个音符之后的延迟
|
||
:param volume: 音量,注意:这里的音量范围为(0,1],如果超出将被处理为正确值,其原理为在距离玩家 (1 / volume -1) 的地方播放音频
|
||
:param speed: 速度,注意:这里的速度指的是播放倍率,其原理为在播放音频的时候,每个音符的播放时间除以 speed
|
||
:param player: 玩家选择器,默认为`@a`
|
||
:param isMixedWithPrograssBar: 进度条,(当此参数为True时使用默认进度条,当此参数为其他值为真的表达式时识别为进度条自定义参数,若为其他值为假的表达式则不生成进度条)
|
||
:return: 全部指令列表[ ( str指令, int距离上一个指令的延迟 ),...]
|
||
"""
|
||
tracks = {}
|
||
|
||
if volume > 1:
|
||
volume = 1
|
||
if volume <= 0:
|
||
volume = 0.001
|
||
|
||
if isMixedWithPrograssBar == True:
|
||
isMixedWithPrograssBar = (
|
||
r"▶ %%N [ %%s/%^s %%% __________ %%t|%^t ]",
|
||
("§e=§r", "§7=§r"),
|
||
)
|
||
|
||
for i, track in enumerate(self.midi.tracks):
|
||
|
||
instrumentID = 0
|
||
ticks = 0
|
||
|
||
for msg in track:
|
||
ticks += msg.time
|
||
if msg.is_meta:
|
||
if msg.type == "set_tempo":
|
||
tempo = msg.tempo
|
||
else:
|
||
if msg.type == "program_change":
|
||
instrumentID = msg.program
|
||
if msg.type == "note_on" and msg.velocity != 0:
|
||
nowtick = round(
|
||
(ticks * tempo)
|
||
/ ((self.midi.ticks_per_beat * float(speed)) * 50000)
|
||
)
|
||
soundID, _X = self.__Inst2soundIDwithX(instrumentID)
|
||
try:
|
||
tracks[nowtick].append(
|
||
f"execute {player} ~ ~ ~ playsound {soundID} @s ~ ~{1 / volume - 1} ~ {msg.velocity * (0.7 if msg.channel == 0 else 0.9)} {2 ** ((msg.note - 60 - _X) / 12)}"
|
||
)
|
||
except:
|
||
tracks[nowtick] = [
|
||
f"execute {player} ~ ~ ~ playsound {soundID} @s ~ ~{1 / volume - 1} ~ {msg.velocity * (0.7 if msg.channel == 0 else 0.9)} {2 ** ((msg.note - 60 - _X) / 12)}",
|
||
]
|
||
|
||
allticks = list(tracks.keys())
|
||
|
||
if isMixedWithPrograssBar:
|
||
|
||
pgsstyle = isMixedWithPrograssBar[0]
|
||
"""用于被替换的进度条原始样式"""
|
||
|
||
"""
|
||
| 标识符 | 指定的可变量 |
|
||
|---------|----------------|
|
||
| `%%N` | 乐曲名(即传入的文件名)|
|
||
| `%%s` | 当前计分板值 |
|
||
| `%^s` | 计分板最大值 |
|
||
| `%%t` | 当前播放时间 |
|
||
| `%^t` | 曲目总时长 |
|
||
| `%%%` | 当前进度比率 |
|
||
| `_` | 用以表示进度条占位|
|
||
"""
|
||
|
||
def __replace(
|
||
s: str, tobeReplaced: str, replaceWith: str, times: int, other: str
|
||
):
|
||
if times == 0:
|
||
return s.replace(tobeReplaced, other)
|
||
if times == s.count(tobeReplaced):
|
||
return s.replace(tobeReplaced, replaceWith)
|
||
result = ""
|
||
t = 0
|
||
for i in s:
|
||
if i == tobeReplaced:
|
||
if t < times:
|
||
result += replaceWith
|
||
t += 1
|
||
else:
|
||
result += other
|
||
else:
|
||
result += i
|
||
|
||
return result
|
||
|
||
idlist = {
|
||
r"%%N": self.midFileName,
|
||
r"%%s": r"%%s",
|
||
r"%^s": str(allticks[-1]),
|
||
r"%%t": r"%%t",
|
||
r"%^t": self.__score2time(allticks[-1]),
|
||
r"%%%": r"%%%",
|
||
}
|
||
|
||
ids = {}
|
||
|
||
for i, j in idlist.items():
|
||
if i != j:
|
||
if i in pgsstyle:
|
||
pgsstyle = pgsstyle.replace(i, j)
|
||
else:
|
||
if i in pgsstyle:
|
||
ids[i] = True
|
||
else:
|
||
ids[i] = False
|
||
|
||
del idlist
|
||
|
||
pgblength = pgsstyle.count("_")
|
||
"""进度条的“条”长度"""
|
||
|
||
results = []
|
||
|
||
for i in range(len(allticks)):
|
||
if i != 0:
|
||
for j in range(len(tracks[allticks[i]])):
|
||
if j != 0:
|
||
results.append((tracks[allticks[i]][j], 0))
|
||
else:
|
||
results.append(
|
||
(tracks[allticks[i]][j], allticks[i] - allticks[i - 1])
|
||
)
|
||
else:
|
||
for j in range(len(tracks[allticks[i]])):
|
||
results.append((tracks[allticks[i]][j], allticks[i]))
|
||
|
||
if isMixedWithPrograssBar:
|
||
|
||
nowstr = pgsstyle
|
||
if ids[r"%%s"] == True:
|
||
nowstr = nowstr.replace(r"%%s", str(allticks[i] + 1))
|
||
if ids[r"%%t"] == True:
|
||
nowstr = nowstr.replace(r"%%t", self.__score2time(allticks[i] + 1))
|
||
if ids[r"%%%"] == True:
|
||
nowstr = nowstr.replace(
|
||
r"%%%",
|
||
str(int((allticks[i] + 1) / allticks[-1] * 10000) / 100) + "%",
|
||
)
|
||
|
||
countof_s = int((allticks[i] + 1) / allticks[-1] * pgblength)
|
||
|
||
titlenow = __replace(
|
||
nowstr,
|
||
"_",
|
||
isMixedWithPrograssBar[1][0],
|
||
countof_s,
|
||
isMixedWithPrograssBar[1][1],
|
||
)
|
||
|
||
results.append(
|
||
(
|
||
f"title {player} actionbar {titlenow}",
|
||
0,
|
||
)
|
||
)
|
||
|
||
return results
|
||
|
||
def __fillSquareSideLength(self, total: int, maxHeight: int):
|
||
"""给定总方块数量和最大高度,返回所构成的图形外切正方形的边长
|
||
:param total: 总方块数量
|
||
:param maxHeight: 最大高度
|
||
:return: 外切正方形的边长 int"""
|
||
return math.ceil(math.sqrt(math.ceil(total / maxHeight)))
|
||
|
||
def tomcpack(
|
||
self,
|
||
method: int = 1,
|
||
isAutoReset: bool = False,
|
||
progressbar=None,
|
||
scoreboardname: str = "mscplay",
|
||
volume: float = 1.0,
|
||
speed: float = 1.0,
|
||
) -> bool:
|
||
"""
|
||
使用method指定的转换算法,将midi转换为我的世界mcpack格式的包
|
||
:param method: 转换算法
|
||
:param isAutoReset: 是否自动重置计分板
|
||
:param progressbar: 进度条,(当此参数为True时使用默认进度条,为其他的值为真的参数时识别为进度条自定义参数,为其他值为假的时候不生成进度条)
|
||
:param scoreboardname: 我的世界的计分板名称
|
||
:param volume: 音量,注意:这里的音量范围为(0,1],其原理为在距离玩家 (1 / volume -1) 的地方播放音频
|
||
:param speed: 速度,注意:这里的速度指的是播放倍率,其原理为在播放音频的时候,每个音符的播放时间除以 speed
|
||
:return 成功与否,成功返回(True,True),失败返回(False,str失败原因)
|
||
"""
|
||
if method == 1:
|
||
cmdlist, _a, maxscore = self._toCmdList_m1(scoreboardname, volume, speed)
|
||
else:
|
||
return (False, f"无法找到算法ID{method}对应的转换算法")
|
||
del _a
|
||
|
||
# 当文件f夹{self.outputPath}/temp/functions存在时清空其下所有项目,若其不存在则创建
|
||
if os.path.exists(f"{self.outputPath}/temp/functions/"):
|
||
shutil.rmtree(f"{self.outputPath}/temp/functions/")
|
||
os.makedirs(f"{self.outputPath}/temp/functions/mscplay")
|
||
|
||
# 写入manifest.json
|
||
if not os.path.exists(f"{self.outputPath}/temp/manifest.json"):
|
||
with open(
|
||
f"{self.outputPath}/temp/manifest.json", "w", encoding="utf-8"
|
||
) as f:
|
||
f.write(
|
||
'{\n "format_version": 1,\n "header": {\n "description": "'
|
||
+ self.midFileName
|
||
+ ' Pack : behavior pack",\n "version": [ 0, 0, 1 ],\n "name": "'
|
||
+ self.midFileName
|
||
+ 'Pack",\n "uuid": "'
|
||
+ str(uuid.uuid4())
|
||
+ '"\n },\n "modules": [\n {\n "description": "'
|
||
+ f"the Player of the Music {self.midFileName}"
|
||
+ '",\n "type": "data",\n "version": [ 0, 0, 1 ],\n "uuid": "'
|
||
+ str(uuid.uuid4())
|
||
+ '"\n }\n ]\n}'
|
||
)
|
||
else:
|
||
with open(
|
||
f"{self.outputPath}/temp/manifest.json", "r", encoding="utf-8"
|
||
) as manifest:
|
||
data = json.loads(manifest.read())
|
||
data["header"][
|
||
"description"
|
||
] = f"the Player of the Music {self.midFileName}"
|
||
data["header"]["name"] = self.midFileName
|
||
data["header"]["uuid"] = str(uuid.uuid4())
|
||
data["modules"][0]["description"] = "None"
|
||
data["modules"][0]["uuid"] = str(uuid.uuid4())
|
||
manifest.close()
|
||
open(f"{self.outputPath}/temp/manifest.json", "w", encoding="utf-8").write(
|
||
json.dumps(data)
|
||
)
|
||
|
||
# 将命令列表写入文件
|
||
indexfile = open(
|
||
f"{self.outputPath}/temp/functions/index.mcfunction", "w", encoding="utf-8"
|
||
)
|
||
for track in cmdlist:
|
||
indexfile.write(
|
||
"function mscplay/track" + str(cmdlist.index(track) + 1) + "\n"
|
||
)
|
||
with open(
|
||
f"{self.outputPath}/temp/functions/mscplay/track{cmdlist.index(track) + 1}.mcfunction",
|
||
"w",
|
||
encoding="utf-8",
|
||
) as f:
|
||
f.write("\n".join(track))
|
||
indexfile.writelines(
|
||
(
|
||
"scoreboard players add @a[scores={"
|
||
+ scoreboardname
|
||
+ "=1..}] "
|
||
+ scoreboardname
|
||
+ " 1\n",
|
||
(
|
||
"scoreboard players reset @a[scores={"
|
||
+ scoreboardname
|
||
+ "="
|
||
+ str(maxscore + 20)
|
||
+ "..}]"
|
||
+ f" {scoreboardname}\n"
|
||
)
|
||
if isAutoReset
|
||
else "",
|
||
f"function mscplay/progressShow\n" if progressbar else "",
|
||
)
|
||
)
|
||
|
||
if progressbar:
|
||
if progressbar == True:
|
||
with open(
|
||
f"{self.outputPath}/temp/functions/mscplay/progressShow.mcfunction",
|
||
"w",
|
||
encoding="utf-8",
|
||
) as f:
|
||
f.writelines(
|
||
"\n".join(self.__formProgressBar(maxscore, scoreboardname))
|
||
)
|
||
else:
|
||
with open(
|
||
f"{self.outputPath}/temp/functions/mscplay/progressShow.mcfunction",
|
||
"w",
|
||
encoding="utf-8",
|
||
) as f:
|
||
f.writelines(
|
||
"\n".join(
|
||
self.__formProgressBar(
|
||
maxscore, scoreboardname, progressbar
|
||
)
|
||
)
|
||
)
|
||
|
||
indexfile.close()
|
||
|
||
makeZip(
|
||
f"{self.outputPath}/temp/", self.outputPath + f"/{self.midFileName}.mcpack"
|
||
)
|
||
|
||
shutil.rmtree(f"{self.outputPath}/temp/")
|
||
|
||
def toBDXfile(
|
||
self,
|
||
method: int = 1,
|
||
author: str = "Eilles",
|
||
progressbar=False,
|
||
maxheight: int = 64,
|
||
scoreboardname: str = "mscplay",
|
||
volume: float = 1.0,
|
||
speed: float = 1.0,
|
||
isAutoReset: bool = False,
|
||
):
|
||
"""
|
||
使用method指定的转换算法,将midi转换为BDX结构文件
|
||
:param method: 转换算法
|
||
:param author: 作者名称
|
||
:param progressbar: 进度条,(当此参数为True时使用默认进度条,为其他的值为真的参数时识别为进度条自定义参数,为其他值为假的时候不生成进度条)
|
||
:param maxheight: 生成结构最大高度
|
||
:param scoreboardname: 我的世界的计分板名称
|
||
:param volume: 音量,注意:这里的音量范围为(0,1],如果超出将被处理为正确值,其原理为在距离玩家 (1 / volume -1) 的地方播放音频
|
||
:param speed: 速度,注意:这里的速度指的是播放倍率,其原理为在播放音频的时候,每个音符的播放时间除以 speed
|
||
:param isAutoReset: 是否自动重置计分板
|
||
:return 成功与否,成功返回(True,未经过压缩的源,结构占用大小),失败返回(False,str失败原因)
|
||
"""
|
||
|
||
if method == 1:
|
||
cmdlist, totalcount, maxScore = self._toCmdList_m1(
|
||
scoreboardname, volume, speed
|
||
)
|
||
else:
|
||
return (False, f"无法找到算法ID {method} 对应的转换算法")
|
||
|
||
if not os.path.exists(self.outputPath):
|
||
os.makedirs(self.outputPath)
|
||
|
||
with open(f"{self.outputPath}/{self.midFileName}.bdx", "w+") as f:
|
||
f.write("BD@")
|
||
|
||
_bytes = (
|
||
b"BDX\x00"
|
||
+ author.encode("utf-8")
|
||
+ b" & Musicreater\x00\x01command_block\x00"
|
||
)
|
||
|
||
key = {
|
||
"x": (b"\x0f", b"\x0e"),
|
||
"y": (b"\x11", b"\x10"),
|
||
"z": (b"\x13", b"\x12"),
|
||
}
|
||
"""key存储了方块移动指令的数据,其中可以用key[x|y|z][0|1]来表示xyz的减或增"""
|
||
x = "x"
|
||
y = "y"
|
||
z = "z"
|
||
|
||
_sideLength = self.__fillSquareSideLength(totalcount, maxheight)
|
||
|
||
yforward = True
|
||
zforward = True
|
||
|
||
nowy = 0
|
||
nowz = 0
|
||
nowx = 0
|
||
|
||
commands = []
|
||
|
||
for track in cmdlist:
|
||
commands += track
|
||
|
||
if isAutoReset:
|
||
commands += (
|
||
"scoreboard players reset @a[scores={"
|
||
+ scoreboardname
|
||
+ "="
|
||
+ str(maxScore + 20)
|
||
+ "}] "
|
||
+ scoreboardname
|
||
)
|
||
|
||
if progressbar:
|
||
if progressbar == True:
|
||
commands += self.__formProgressBar(maxScore, scoreboardname)
|
||
else:
|
||
commands += self.__formProgressBar(
|
||
maxScore, scoreboardname, progressbar
|
||
)
|
||
|
||
for cmd in commands:
|
||
_bytes += self.__formCMDblk(
|
||
cmd,
|
||
(1 if yforward else 0)
|
||
if (
|
||
((nowy != 0) and (not yforward))
|
||
or ((yforward) and (nowy != maxheight))
|
||
)
|
||
else (3 if zforward else 2)
|
||
if (
|
||
((nowz != 0) and (not zforward))
|
||
or ((zforward) and (nowz != _sideLength))
|
||
)
|
||
else 5,
|
||
impluse=2,
|
||
condition=False,
|
||
needRedstone=False,
|
||
tickDelay=0,
|
||
customName="",
|
||
executeOnFirstTick=False,
|
||
trackOutput=True,
|
||
)
|
||
|
||
nowy += 1 if yforward else -1
|
||
|
||
if ((nowy > maxheight) and (yforward)) or ((nowy < 0) and (not yforward)):
|
||
nowy -= 1 if yforward else -1
|
||
|
||
yforward = not yforward
|
||
|
||
nowz += 1 if zforward else -1
|
||
|
||
if ((nowz > _sideLength) and (zforward)) or (
|
||
(nowz < 0) and (not zforward)
|
||
):
|
||
nowz -= 1 if zforward else -1
|
||
zforward = not zforward
|
||
_bytes += key[x][1]
|
||
nowx += 1
|
||
else:
|
||
|
||
_bytes += key[z][int(zforward)]
|
||
|
||
else:
|
||
|
||
_bytes += key[y][int(yforward)]
|
||
|
||
with open(f"{self.outputPath}/{self.midFileName}.bdx", "ab+") as f:
|
||
f.write(brotli.compress(_bytes + b"XE"))
|
||
|
||
return (True, _bytes, (nowx, maxheight, _sideLength))
|
||
|
||
def toBDXfile_withDelay(
|
||
self,
|
||
method: int = 1,
|
||
author: str = "Eilles",
|
||
progressbar=False,
|
||
maxheight: int = 64,
|
||
volume: float = 1.0,
|
||
speed: float = 1.0,
|
||
player: str = "@a",
|
||
):
|
||
"""
|
||
使用method指定的转换算法,将midi转换为BDX结构文件
|
||
:param method: 转换算法
|
||
:param author: 作者名称
|
||
:param progressbar: 进度条,(当此参数为True时使用默认进度条,为其他的值为真的参数时识别为进度条自定义参数,为其他值为假的时候不生成进度条)
|
||
:param maxheight: 生成结构最大高度
|
||
:param volume: 音量,注意:这里的音量范围为(0,1],如果超出将被处理为正确值,其原理为在距离玩家 (1 / volume -1) 的地方播放音频
|
||
:param speed: 速度,注意:这里的速度指的是播放倍率,其原理为在播放音频的时候,每个音符的播放时间除以 speed
|
||
:param player: 玩家选择器,默认为`@a`
|
||
:return 成功与否,成功返回(True,未经过压缩的源,结构占用大小),失败返回(False,str失败原因)
|
||
"""
|
||
|
||
if method == 1:
|
||
cmdlist = self._toCmdList_withDelay_m1(volume, speed, player, progressbar)
|
||
else:
|
||
return (False, f"无法找到算法ID {method} 对应的转换算法")
|
||
|
||
if not os.path.exists(self.outputPath):
|
||
os.makedirs(self.outputPath)
|
||
|
||
with open(f"{self.outputPath}/{self.midFileName}.bdx", "w+") as f:
|
||
f.write("BD@")
|
||
|
||
_bytes = (
|
||
b"BDX\x00"
|
||
+ author.encode("utf-8")
|
||
+ b" & Musicreater\x00\x01command_block\x00"
|
||
)
|
||
|
||
key = {
|
||
"x": (b"\x0f", b"\x0e"),
|
||
"y": (b"\x11", b"\x10"),
|
||
"z": (b"\x13", b"\x12"),
|
||
}
|
||
"""key存储了方块移动指令的数据,其中可以用key[x|y|z][0|1]来表示xyz的减或增"""
|
||
x = "x"
|
||
y = "y"
|
||
z = "z"
|
||
|
||
_sideLength = self.__fillSquareSideLength(len(cmdlist), maxheight)
|
||
|
||
yforward = True
|
||
zforward = True
|
||
|
||
nowy = 0
|
||
nowz = 0
|
||
nowx = 0
|
||
|
||
for cmd, delay in cmdlist:
|
||
_bytes += self.__formCMDblk(
|
||
cmd,
|
||
(1 if yforward else 0)
|
||
if (
|
||
((nowy != 0) and (not yforward))
|
||
or ((yforward) and (nowy != maxheight))
|
||
)
|
||
else (3 if zforward else 2)
|
||
if (
|
||
((nowz != 0) and (not zforward))
|
||
or ((zforward) and (nowz != _sideLength))
|
||
)
|
||
else 5,
|
||
impluse=2,
|
||
condition=False,
|
||
needRedstone=False,
|
||
tickDelay=delay,
|
||
customName="",
|
||
executeOnFirstTick=False,
|
||
trackOutput=True,
|
||
)
|
||
|
||
nowy += 1 if yforward else -1
|
||
|
||
if ((nowy > maxheight) and (yforward)) or ((nowy < 0) and (not yforward)):
|
||
nowy -= 1 if yforward else -1
|
||
|
||
yforward = not yforward
|
||
|
||
nowz += 1 if zforward else -1
|
||
|
||
if ((nowz > _sideLength) and (zforward)) or (
|
||
(nowz < 0) and (not zforward)
|
||
):
|
||
nowz -= 1 if zforward else -1
|
||
zforward = not zforward
|
||
_bytes += key[x][1]
|
||
nowx += 1
|
||
else:
|
||
|
||
_bytes += key[z][int(zforward)]
|
||
|
||
else:
|
||
|
||
_bytes += key[y][int(yforward)]
|
||
|
||
with open(f"{self.outputPath}/{self.midFileName}.bdx", "ab+") as f:
|
||
f.write(brotli.compress(_bytes + b"XE"))
|
||
|
||
return (True, _bytes, (nowx, maxheight, _sideLength))
|