Musicreater/docs/Use of Funtions.md

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音·创 Musicreater

Instructions for Using Demo(s)

This is a tutorial for using the demo(s) of this library, not the Development Guide.

Developing Documentation is now not translated yet, you can see here for the Chinese Orignal Version if you understand Chinese

Instructions of Downloading and Starting using Demo

Windows OS

Linux OS

Android OS

  1. More Info for Parameters of Our Demo Program(s)

    Input Prompt English Translation Description
    请输入MIDI文件路径 Midi File Path Path of a .mid file or a directory. While directory entered, our demo will convert all midi(s) in the directory
    请输入输出路径 Output Path Where files converted in
    是否重置计分板 Whether Reset Scoreboard Automatically Can only be 1 or 0(Recommanded 1)
    *进度条[注] Progressbar Whether to enable Progressbar and customize progressbar style. Type 0 or False to disable, 1 or True to use default style, or type using format taught in follow the Instructions below to customize one you like
    请输入计分板名称 Scoreboard Name Only not byDelay The name of scoreboard that player using
    请输入音量 Volume Only decimal in [0,1],(Recommanded 1)
    请输入速度倍率 Speed Multiplying Factor Maybe you want to play it faster(1) or slower(0 1)?
    请输入玩家选择器 Player Selector Full Selector including @x. E.g: Play for players tagged Holo, enter @a[tag=Holo] on this parameter

Instructions for Customize Progress Bar

We have supported the function of making progress bar in Minecraft's music player. And also the method of customize them. So the following instructions are about the parameters of the Progress Bar Customizition.

A Progress Bar, of course, is composed of changeless parts and changable parts. And the changable parts include texts or images(these images are made up of texts, or we can say, character paintings 😁). That is, for Minecraft, a changable image in a progress bar is just the "bar" part(which is like a stripe).

We use a string to describe the style of progress bar you need, and it includes many identifiers to replace the changable parts.

There are the identifiers:

Identifier Changable Part
%%N Music name(file name which is imported into program)
%%s Value of scoreboard of now
%^s Max value of scoreboard
%%t Current playback time
%^t Total music time
%%% Current playback progress
_ To be replaced by the Bar part of the progress bar

The _ is a placeholder to identifying the bar part, yeah, just the changable image.

This is an example of style description string, and this is also the default style of Musicreater's progress bar.

▶ %%N [ %%s/%^s %%% __________ %%t|%^t]

This is a progress bar with only one line, but it is possible if you want to give a multiline parameter into the style description string.

But the string above is only for style identification, but we also need to identifying the changable image's image(just what the bar's look).

A "bar", simply, included 2 parts: Have Been Played & Not Been Played. So we use a tuple to pass the parameter. It's under a simple format: (str: played, str: not). For example, the default parameter is below:

('§e=§r', '§7=§r')

So it's time to combine what I said in one parameter now!

This is a default definder parameter:

('▶ %%N [ %%s/%^s %%% __________ %%t|%^t]',('§e=§r', '§7=§r'))

Tip: To avoid errors, please not to use the identifiers as the other part of your style.