meilisearch/milli/src/heed_codec/script_language_codec.rs
2023-02-01 15:26:26 +01:00

39 lines
1.2 KiB
Rust

use std::borrow::Cow;
use std::str;
use charabia::{Language, Script};
pub struct ScriptLanguageCodec;
impl<'a> heed::BytesDecode<'a> for ScriptLanguageCodec {
type DItem = (Script, Language);
fn bytes_decode(bytes: &'a [u8]) -> Option<Self::DItem> {
let sep = bytes.iter().position(|b| *b == 0)?;
let (s_bytes, l_bytes) = bytes.split_at(sep);
let script = str::from_utf8(s_bytes).ok()?;
let script_name = Script::from_name(script);
let lan = str::from_utf8(l_bytes).ok()?;
// skip '\0' byte between the two strings.
let lan_name = Language::from_name(&lan[1..]);
Some((script_name, lan_name))
}
}
impl<'a> heed::BytesEncode<'a> for ScriptLanguageCodec {
type EItem = (Script, Language);
fn bytes_encode((script, lan): &Self::EItem) -> Option<Cow<[u8]>> {
let script_name = script.name().as_bytes();
let lan_name = lan.name().as_bytes();
let mut bytes = Vec::with_capacity(script_name.len() + lan_name.len() + 1);
bytes.extend_from_slice(script_name);
bytes.push(0);
bytes.extend_from_slice(lan_name);
Some(Cow::Owned(bytes))
}
}