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58 lines
2.2 KiB
Rust
58 lines
2.2 KiB
Rust
use std::collections::HashSet;
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use super::{Edge, RankingRuleGraph, RankingRuleGraphTrait};
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use crate::search::new::interner::{DedupInterner, Interner};
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use crate::search::new::small_bitmap::SmallBitmap;
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use crate::search::new::{QueryGraph, SearchContext};
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use crate::Result;
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impl<G: RankingRuleGraphTrait> RankingRuleGraph<G> {
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// TODO: here, the docids of all the edges should already be computed!
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// an edge condition would then be reduced to a (ptr to) a roaring bitmap?
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// we could build fewer of them by directly comparing them with the universe
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// (e.g. for each word pairs?) with `deserialize_within_universe` maybe
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//
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/// Build the ranking rule graph from the given query graph
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pub fn build(ctx: &mut SearchContext, query_graph: QueryGraph) -> Result<Self> {
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let QueryGraph { nodes: graph_nodes, .. } = &query_graph;
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let mut conditions_interner = DedupInterner::default();
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let mut edges_store = Interner::default();
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let mut edges_of_node = query_graph.nodes.map(|_| HashSet::new());
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for (source_id, source_node) in graph_nodes.iter() {
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let new_edges = edges_of_node.get_mut(source_id);
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for dest_idx in source_node.successors.iter() {
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let dest_node = graph_nodes.get(dest_idx);
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let edges = G::build_edges(ctx, &mut conditions_interner, source_node, dest_node)?;
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if edges.is_empty() {
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continue;
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}
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for (cost, condition) in edges {
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let new_edge_id = edges_store.push(Some(Edge {
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source_node: source_id,
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dest_node: dest_idx,
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cost,
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condition,
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}));
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new_edges.insert(new_edge_id);
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}
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}
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}
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let edges_store = edges_store.freeze();
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let edges_of_node =
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edges_of_node.map(|edges| SmallBitmap::from_iter(edges.iter().copied(), &edges_store));
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Ok(RankingRuleGraph {
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query_graph,
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edges_store,
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edges_of_node,
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conditions_interner: conditions_interner.freeze(),
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})
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}
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}
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