Loïc Lecrenier
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cab2b6bcda
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Fix: computation of initial universe, code organisation
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2023-03-20 09:41:56 +01:00 |
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Loïc Lecrenier
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c4979a2fda
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Fix code visibility issue + unimplemented detail in proximity rule
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2023-03-20 09:41:56 +01:00 |
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Loïc Lecrenier
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aa414565bb
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Fix proximity graph edge builder to include all proximities
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2023-03-20 09:41:56 +01:00 |
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Loïc Lecrenier
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c27ea2677f
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Rewrite cheapest path algorithm and empty path cache
It is now much simpler and has much better performance.
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2023-03-20 09:41:56 +01:00 |
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Loïc Lecrenier
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600e3dd1c5
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Remove warnings
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2023-03-20 09:41:56 +01:00 |
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Loïc Lecrenier
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6c85c0d95e
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Fix more bugs + visual empty path cache logging
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2023-03-20 09:41:56 +01:00 |
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Loïc Lecrenier
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173e37584c
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Improve the visual/detailed search logger
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2023-03-20 09:41:55 +01:00 |
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Loïc Lecrenier
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dd12d44134
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Support swapped word pairs in new proximity ranking rule impl
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2023-03-20 09:41:55 +01:00 |
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Loïc Lecrenier
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c8e251bf24
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Remove noise in codebase
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2023-03-20 09:41:55 +01:00 |
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Loïc Lecrenier
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66d0c63694
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Add some documentation and use bitmaps instead of hashmaps when possible
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2023-03-20 09:41:55 +01:00 |
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Loïc Lecrenier
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89d696c1e3
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Introduce the proximity ranking rule as a graph-based ranking rule
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2023-03-20 09:41:55 +01:00 |
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