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Create a new database on index and add a specialized codec for it
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@ -8,6 +8,7 @@ mod roaring_bitmap_length;
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mod str_beu32_codec;
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mod str_ref;
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mod str_str_u8_codec;
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mod script_language_codec;
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pub use byte_slice_ref::ByteSliceRefCodec;
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pub use str_ref::StrRefCodec;
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@ -21,3 +22,4 @@ pub use self::roaring_bitmap_length::{
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};
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pub use self::str_beu32_codec::StrBEU32Codec;
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pub use self::str_str_u8_codec::{U8StrStrCodec, UncheckedU8StrStrCodec};
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pub use self::script_language_codec::ScriptLanguageCodec;
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43
milli/src/heed_codec/script_language_codec.rs
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43
milli/src/heed_codec/script_language_codec.rs
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@ -0,0 +1,43 @@
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use std::borrow::Cow;
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use std::mem::size_of;
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use std::str;
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use charabia::{Language, Script};
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pub struct ScriptLanguageCodec;
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impl<'a> heed::BytesDecode<'a> for ScriptLanguageCodec {
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type DItem = (Script, Language);
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fn bytes_decode(bytes: &'a [u8]) -> Option<Self::DItem> {
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let footer_len = size_of::<u32>();
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if bytes.len() < footer_len {
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return None;
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}
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let (script, bytes) = bytes.split_at(bytes.len() - footer_len);
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let script = str::from_utf8(script).ok()?;
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let script_name = Script::from_name(script);
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let lan = str::from_utf8(bytes).ok()?;
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let lan_name = Language::from_name(lan);
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Some((script_name, lan_name))
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}
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}
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impl<'a> heed::BytesEncode<'a> for ScriptLanguageCodec {
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type EItem = (Script, Language);
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fn bytes_encode((script, lan): &Self::EItem) -> Option<Cow<[u8]>> {
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let script_name = script.name();
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let lan_name = lan.name();
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let mut bytes = Vec::with_capacity(script_name.len() + lan_name.len());
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bytes.extend_from_slice(script_name.as_bytes());
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bytes.extend_from_slice(lan_name.as_bytes());
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Some(Cow::Owned(bytes))
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}
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}
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@ -14,6 +14,7 @@ use time::OffsetDateTime;
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use crate::error::{InternalError, UserError};
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use crate::facet::FacetType;
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use crate::fields_ids_map::FieldsIdsMap;
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use crate::heed_codec::ScriptLanguageCodec;
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use crate::heed_codec::facet::{
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FacetGroupKeyCodec, FacetGroupValueCodec, FieldDocIdFacetF64Codec, FieldDocIdFacetStringCodec,
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FieldIdCodec, OrderedF64Codec,
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@ -83,6 +84,7 @@ pub mod db_name {
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pub const FIELD_ID_DOCID_FACET_F64S: &str = "field-id-docid-facet-f64s";
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pub const FIELD_ID_DOCID_FACET_STRINGS: &str = "field-id-docid-facet-strings";
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pub const DOCUMENTS: &str = "documents";
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pub const SCRIPT_LANGUAGE_DOCIDS: &str = "script_language_docids";
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}
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#[derive(Clone)]
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@ -122,6 +124,9 @@ pub struct Index {
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/// Maps the position of a word prefix with all the docids where this prefix appears.
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pub word_prefix_position_docids: Database<StrBEU32Codec, CboRoaringBitmapCodec>,
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/// Maps the script and language with all the docids that corresponds to it.
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pub script_language_docids: Database<ScriptLanguageCodec, RoaringBitmapCodec>,
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/// Maps the facet field id and the docids for which this field exists
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pub facet_id_exists_docids: Database<FieldIdCodec, CboRoaringBitmapCodec>,
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@ -159,6 +164,7 @@ impl Index {
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let exact_word_prefix_docids = env.create_database(Some(EXACT_WORD_PREFIX_DOCIDS))?;
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let docid_word_positions = env.create_database(Some(DOCID_WORD_POSITIONS))?;
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let word_pair_proximity_docids = env.create_database(Some(WORD_PAIR_PROXIMITY_DOCIDS))?;
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let script_language_docids = env.create_database(Some(SCRIPT_LANGUAGE_DOCIDS))?;
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let word_prefix_pair_proximity_docids =
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env.create_database(Some(WORD_PREFIX_PAIR_PROXIMITY_DOCIDS))?;
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let prefix_word_pair_proximity_docids =
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@ -186,6 +192,7 @@ impl Index {
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exact_word_prefix_docids,
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docid_word_positions,
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word_pair_proximity_docids,
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script_language_docids,
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word_prefix_pair_proximity_docids,
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prefix_word_pair_proximity_docids,
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word_position_docids,
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