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Introduce the CboRoaringBitmapCodec
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src/heed_codec/cbo_roaring_bitmap_codec.rs
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40
src/heed_codec/cbo_roaring_bitmap_codec.rs
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@ -0,0 +1,40 @@
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use std::borrow::Cow;
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use std::mem::size_of;
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use roaring::RoaringBitmap;
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use super::{BoRoaringBitmapCodec, RoaringBitmapCodec};
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/// A conditionnal codec that either use the RoaringBitmap
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/// or a lighter ByteOrder en/decoding method.
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pub struct CboRoaringBitmapCodec;
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impl heed::BytesDecode<'_> for CboRoaringBitmapCodec {
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type DItem = RoaringBitmap;
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fn bytes_decode(bytes: &[u8]) -> Option<Self::DItem> {
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if bytes.len() <= 4 * size_of::<u32>() {
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// If there is 4 or less than 4 integers that can fit into this array
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// of bytes it means that we used the ByteOrder codec serializer.
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BoRoaringBitmapCodec::bytes_decode(bytes)
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} else {
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// Otherwise, it means we used the classic RoaringBitmapCodec and
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// that the header takes 4 integers.
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RoaringBitmapCodec::bytes_decode(bytes)
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}
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}
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}
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impl heed::BytesEncode<'_> for CboRoaringBitmapCodec {
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type EItem = RoaringBitmap;
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fn bytes_encode(item: &Self::EItem) -> Option<Cow<[u8]>> {
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if item.len() <= 4 {
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// If the number of items (u32s) to encode is less than or equal to 4
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// it means that it would weigh the same or less than the RoaringBitmap
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// header, so we directly encode them using ByteOrder instead.
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BoRoaringBitmapCodec::bytes_encode(item)
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} else {
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// Otherwise, we use the classic RoaringBitmapCodec that writes a header.
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RoaringBitmapCodec::bytes_encode(item)
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}
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}
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}
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@ -1,11 +1,13 @@
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mod beu32_str_codec;
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mod bo_roaring_bitmap_codec;
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mod cbo_roaring_bitmap_codec;
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mod csv_string_record_codec;
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mod roaring_bitmap_codec;
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mod str_str_u8_codec;
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pub use self::beu32_str_codec::BEU32StrCodec;
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pub use self::bo_roaring_bitmap_codec::BoRoaringBitmapCodec;
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pub use self::cbo_roaring_bitmap_codec::CboRoaringBitmapCodec;
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pub use self::csv_string_record_codec::CsvStringRecordCodec;
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pub use self::roaring_bitmap_codec::RoaringBitmapCodec;
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pub use self::str_str_u8_codec::StrStrU8Codec;
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