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optimize roaring codec
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2f5e61bacb
commit
1373637da1
@ -1,4 +1,6 @@
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use std::borrow::Cow;
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use std::mem::size_of;
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use byteorder::{NativeEndian, ReadBytesExt, WriteBytesExt};
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use roaring::RoaringBitmap;
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@ -7,9 +9,14 @@ pub struct BoRoaringBitmapCodec;
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impl heed::BytesDecode<'_> for BoRoaringBitmapCodec {
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type DItem = RoaringBitmap;
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fn bytes_decode(mut bytes: &[u8]) -> Option<Self::DItem> {
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fn bytes_decode(bytes: &[u8]) -> Option<Self::DItem> {
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let mut bitmap = RoaringBitmap::new();
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while let Ok(integer) = bytes.read_u32::<NativeEndian>() {
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let num_u32 = bytes.len() / size_of::<u32>();
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for i in 0..num_u32 {
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let start = i * size_of::<u32>();
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let end = (i + 1) * size_of::<u32>();
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let mut bytes = bytes.get(start..end)?;
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let integer = bytes.read_u32::<NativeEndian>().ok()?;
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bitmap.insert(integer);
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}
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Some(bitmap)
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