mirror of
https://github.com/TriM-Organization/Musicreater.git
synced 2024-11-11 01:27:35 +08:00
189 lines
5.7 KiB
Python
189 lines
5.7 KiB
Python
# -*- coding: utf-8 -*-
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# 音·创 开发交流群 861684859
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# Email EillesWan2006@163.com W-YI_DoctorYI@outlook.com EillesWan@outlook.com
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# 版权所有 金羿("Eilles Wan") & 诸葛亮与八卦阵("bgArray") & 鸣凤鸽子("MingFengPigeon")
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# 若需转载或借鉴 请依照 Apache 2.0 许可证进行许可
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"""
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音·创 (Musicreater)
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一款免费开源的 《我的世界:基岩版》 音乐制作软件
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注意!除了此源文件以外,任何属于此仓库以及此项目的文件均依照Apache许可证进行许可
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Musicreater (音·创)
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A free opensource software which is used for creating all kinds of musics in Minecraft
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Note! Except for this source file, all the files in this repository and this project are licensed under Apache License 2.0
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Copyright 2022 all the developers of Musicreater
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Licensed under the Apache License, Version 2.0 (the 'License');
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an 'AS IS' BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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"""
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# 下面为正文
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# 音·创 为梦而创,为爱远航
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from msctLib.buildIN import version
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from languages.lang import _
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from msctLib.log import log
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import wx # 引入wxPython库
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__ver__ = f'{version.version[1]} {version.version[0]}'
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__author__ = '金羿Eilles'
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class MainWindow(wx.Frame):
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"""We simply derive a new class of Frame."""
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def __init__(self, *args, **kargs):
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super(MainWindow, self).__init__(*args, **kargs)
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#创建位于窗口的底部的状态栏
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self.CreateStatusBar()
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# 设置菜单
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filemenu = wx.Menu()
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#wx.ID_ABOUT和wx.ID_EXIT是wxWidgets提供的标准ID
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filemenu.Append(wx.ID_ABOUT, _(u"关于"), _(u"h关于"))
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filemenu.AppendSeparator()
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filemenu.Append(wx.ID_EXIT, item=_(u"退出"), helpString=_(r'h退出') )
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# 创建菜单栏
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menuBar = wx.MenuBar()
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menuBar.Append(filemenu, u"文件")
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self.SetMenuBar(menuBar)
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# 创建图标
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icon = wx.Icon(name="./resources/msctIcon.png")
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self.SetIcon(icon)
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self.Show(True)
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def initArgs(
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self,
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debug: bool = False,
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menuWidget: dict = {},
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wordView: str = '音·创 Musicreater',
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buttons: list = [],
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settingBox: list = [],
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notemap: list = [],
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infobar: str = '就绪',
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) -> None:
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'''使用参数初始化一些基本的音·创窗口组件
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:param debug 是否将日志输出到控制台
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wordview: str #言论部分显示的字样
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button: list = [ # 操作按钮部分
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dict = {
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按钮名称 : tuple(按钮图标,执行函数)
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},
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],
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settingbox: list = [ # 设置部分显示的字样及其对应的设置函数
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(
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设置名称:str,
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值类型:tuple,
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显示内容:str,
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设置操作函数:<function>,
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)
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],
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map: list = [ # 一首曲目的音符数据
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音符数据
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]
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:param infobar str 显示信息用
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'''
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if debug:
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log('载入参数')
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# 载入参量 注意!图标将不被载入参数
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self.menuWidgets = menuWidget
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'''菜单设定项'''
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self.wordView = wordView
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'''言·论 所显示的文字'''
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self.buttons = buttons
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'''快捷功能按钮'''
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self.settingBox = settingBox
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'''设置框'''
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self.notemap = notemap
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'''音符列表'''
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self.infoBar = infobar
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'''信息显示版所显示的文字'''
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self.debug = debug
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'''是否打开调试模式'''
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def setMenu(self) -> None:
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'''设置根菜单'''
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if not self.menuWidgets:
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# 如果传入空参数则返回当前菜单
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try:
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return self._RootMenu
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except Exception as E:
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if self.debug:
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raise E
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log('无法读取菜单信息', 'ERROR')
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# 如果不是空参数则新建菜单
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log('新建一个菜单')
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self._RootMenu = {}
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self._mainMenuBar = wx.MenuBar()
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# 取得一个菜单名和一堆菜单函数及其显示名称
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for menuName, menuCmd in self.menuWidgets.items():
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# 新建一个菜单
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menu = wx.Menu()
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# 循环得到菜单下的项目,并载入其中
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for cmdName, cmdFunc in menuCmd.items():
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if cmdName:
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menu.add_command(label=cmdName, command=cmdFunc)
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log('菜单项 -- ' + cmdName)
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else:
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menu.add_separator()
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log('分隔符 -- 分隔符')
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self._mainMenuBar.add_cascade(label=menuName, menu=menu)
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self._RootMenu[menuName] = menu
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log('计入一个菜单 -- ' + menuName)
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self.__root.config(menu=self._mainMenuBar)
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log('菜单设置完毕')
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def __main__():
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app = wx.App(False)
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frame = MainWindow(None, id=wx.ID_ANY, title=f"{_('F音创')} {__ver__}", size=(1600, 900))
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app.MainLoop()
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if __name__ == '__main__':
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__main__()
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