修改算法,修正bug

This commit is contained in:
bgArray 2022-06-25 23:20:56 +08:00
parent 7d814bcda2
commit 453ca745af
6 changed files with 205 additions and 126 deletions

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@ -111,7 +111,8 @@
## 致谢🙏
- 感谢 昀梦\<QQ1515399885\> 找出指令生成错误bug并指正
- 感谢由 Charlie_Ping “查理平” 带来的bdx文件转换参考
- 感谢由 Charlie_Ping “查理平” 带来的bdx文件转换参考
以及mid转我的世界乐器参考表格
- 感谢由 CMA_2401PT 为我们的软件开发进行指导
- 感谢由 Dislink Sforza \<QQ1600515314\>带来的midi音色解析以及转换指令的算法我们将其加入了我们众多算法之一
- 感谢 Touch \<QQ1793537164\>提供的测试支持

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@ -123,7 +123,8 @@ This is a default definder parameter:
- Thank [Fuckcraft](https://github.com/fuckcraft) *(“鸣凤鸽子” ,etc)* for the function of Creating the Websocket Server for Minecraft: Bedrock Edition.
- *!! They have given me the rights to directly copy the lib into Musicreater*
- Thank *昀梦*\<QQ1515399885\> for finding and correcting the bugs in the commands that *Musicreater* Created.
- Thank *Charlie_Ping “查理平”* for bdx convert funtion.
- Thank *Charlie_Ping “查理平”* for bdx convert function, and
the data label that's used to convert the mid's instruments into minecraft's instruments.
- Thank *CMA_2401PT* for BDXWorkShop as the .bdx structure's operation guide.
- Thank *Miracle Plume “神羽”* \<QQshenyu40403\> for the Miracle Plume Bedrock Edition Audio Resource Pack
- 感谢由 Dislink Sforza \<QQ1600515314\>带来的midi转换算法我们将其加入了我们众多算法之一

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@ -13,3 +13,10 @@ convertion.tomcpack(
float(input('请输入音量0-1')),
float(input('请输入速度倍率:')),
)
# for the test
# if __name__ == '__main__':
# convertion = midiConvert()
# convertion.convert(r"C:\Users\lc\Documents\MuseScore3\乐谱\乐谱\victory.mid", ".")
# convertion.tomcpack(
# 1, True, True, "scb", 1, 1)

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@ -0,0 +1,51 @@
from openpyxl import *
def get():
wb = load_workbook('program音色表.xlsx')
ws = wb.active
# 所有行
keys = []
values = []
for row in ws.iter_rows():
for cell in row:
# print(cell.value)
try:
keys.append(int(cell.value))
except ValueError:
values.append(cell.value)
# # 所有列
# for column in ws.iter_cols():
# for cell in column:
# print(cell.value)
out = ""
index = 0
for i in keys:
out += ", \"" + str(i) + "\": \"" + values[index] + "\""
index += 1
print(out)
idList = {"0": "harp", "1": "harp", "2": "pling", "3": "harp", "4": "pling", "5": "pling", "6": "harp", "7": "harp",
"8": "share", "9": "harp", "10": "didgeridoo", "11": "harp", "12": "xylophone", "13": "chime", "14": "harp",
"15": "harp", "16": "bass", "17": "harp", "18": "harp", "19": "harp", "20": "harp", "21": "harp",
"22": "harp",
"23": "guitar", "24": "guitar", "25": "guitar", "26": "guitar", "27": "guitar", "28": "guitar",
"29": "guitar",
"30": "guitar", "31": "bass", "32": "bass", "33": "bass", "34": "bass", "35": "bass", "36": "bass",
"37": "bass",
"38": "bass", "39": "bass", "40": "harp", "41": "harp", "42": "harp", "43": "harp", "44": "iron_xylophone",
"45": "guitar", "46": "harp", "47": "harp", "48": "guitar", "49": "guitar", "50": "bit", "51": "bit",
"52": "harp", "53": "harp", "54": "bit", "55": "flute", "56": "flute", "57": "flute", "58": "flute",
"59": "flute", "60": "flute", "61": "flute", "62": "flute", "63": "flute", "64": "bit", "65": "bit",
"66": "bit", "67": "bit", "68": "flute", "69": "harp", "70": "harp", "71": "flute", "72": "flute",
"73": "flute", "74": "harp", "75": "flute", "76": "harp", "77": "harp", "78": "harp", "79": "harp",
"80": "bit", "81": "bit", "82": "bit", "83": "bit", "84": "bit", "85": "bit", "86": "bit", "87": "bit",
"88": "bit", "89": "bit", "90": "bit", "91": "bit", "92": "bit", "93": "bit", "94": "bit", "95": "bit",
"96": "bit", "97": "bit", "98": "bit", "99": "bit", "100": "bit", "101": "bit", "102": "bit", "103": "bit",
"104": "harp", "105": "banjo", "106": "harp", "107": "harp", "108": "harp", "109": "harp", "110": "harp",
"111": "guitar", "112": "harp", "113": "bell", "114": "harp", "115": "cow_bell", "116": "basedrum",
"117": "bass", "118": "bit", "119": "basedrum", "120": "guitar", "121": "harp", "122": "harp", "123": "harp",
"124": "harp", "125": "hat", "126": "basedrum", "127": "snare"}

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@ -88,49 +88,66 @@ class midiConvert:
:param default: 如果instrumentID不在范围内返回的默认我的世界乐器名称
:return: (str我的世界乐器名, int转换算法中的X)"""
if instrumentID == 105:
return 'note.banjo', 6
if instrumentID in range(32, 40):
return 'note.bass', 8
if instrumentID in range(115, 119):
return 'note.basedrum', 7 # 注意,这里是底鼓,打击乐器无音域
if instrumentID == 9 or instrumentID == 14:
return 'note.bell', 4
if instrumentID == 80 or instrumentID == 81:
return 'note.bit', 6
if instrumentID == 112:
return 'note.cow_bell', 5
if instrumentID == -1:
return 'note.didgeridoo', 8
if instrumentID in range(72, 80):
return 'note.flute', 5
if instrumentID in range(24, 32):
return 'note.guitar', 7
if instrumentID == -2:
return 'note.hat', 7 # 注意,这里是击鼓沿,打击乐器无音域
if instrumentID == 14:
return 'note.chime', 4
if instrumentID == 8 or instrumentID == 11:
return 'iron_xylophone', 6
if instrumentID == 2:
return 'note.pling', 6
if instrumentID == 114:
return 'note.snare', 7 # 注意,这里是小军鼓,打击乐器无音域
if instrumentID == 13:
return 'note.xylophone', 4
return 'note.harp', 6
import msctPkgver.load_InstrumentLabel
X_Range = {"harp": 6, "pling": 6, "banjo": 6, "iron_xylophone": 6, "guitar": 7, "bass": 8,
"didgeridoo": 8, "flute": 5, "xylophone": 4, "cou_bell": 5, "chime": 4, "bell": 4,
"bit": 6, "basedrum": 7, "hat": 7, "snare": 7}
# 以下为旧版运算算法
# if instrumentID == 105:
# return 'note.banjo', 6
# if instrumentID in range(32, 40):
# return 'note.bass', 8
# if instrumentID in range(115, 119):
# return 'note.basedrum', 7 # 注意,这里是底鼓,打击乐器无音域
# if instrumentID == 9 or instrumentID == 14:
# return 'note.bell', 4
# if instrumentID == 80 or instrumentID == 81:
# return 'note.bit', 6
# if instrumentID == 112:
# return 'note.cow_bell', 5
# if instrumentID == -1:
# return 'note.didgeridoo', 8
# if instrumentID in range(72, 80):
# return 'note.flute', 5
# if instrumentID in range(24, 32):
# return 'note.guitar', 7
# if instrumentID == -2:
# return 'note.hat', 7 # 注意,这里是击鼓沿,打击乐器无音域
# if instrumentID == 14:
# return 'note.chime', 4
# if instrumentID == 8 or instrumentID == 11:
# return 'iron_xylophone', 6
# if instrumentID == 2:
# return 'note.pling', 6
# if instrumentID == 114:
# return 'note.snare', 7 # 注意,这里是小军鼓,打击乐器无音域
# if instrumentID == 13:
# return 'note.xylophone', 4
# return 'note.harp', 6
# 以下为新版运算算法
# print(instrumentID)
# print("note." + msctPkgver.load_InstrumentLabel.idList.get(str(instrumentID)))
# print(X_Range.get(msctPkgver.load_InstrumentLabel.idList.get(str(instrumentID))))
return "note." + msctPkgver.load_InstrumentLabel.idList.get(str(instrumentID)), \
X_Range.get(msctPkgver.load_InstrumentLabel.idList.get(str(instrumentID)))
def __score2time(self, score: int):
return str(int(int(score / 20) / 60)) + ':' + str(int(int(score / 20) % 60))
def __formProgressBar(
self,
maxscore: int,
scoreboardname: str,
progressbar: tuple = (
r'%%N [ %%s/%^s %%% __________ %%t|%^t ]',
('§e=§r', '§7=§r'),
),
self,
maxscore: int,
scoreboardname: str,
progressbar: tuple = (
r'%%N [ %%s/%^s %%% __________ %%t|%^t ]',
('§e=§r', '§7=§r'),
),
) -> list:
pgsstyle = progressbar[0]
@ -149,7 +166,7 @@ class midiConvert:
'''
def __replace(
s: str, tobeReplaced: str, replaceWith: str, times: int, other: str
s: str, tobeReplaced: str, replaceWith: str, times: int, other: str
):
if times == 0:
return s.replace(tobeReplaced, other)
@ -224,16 +241,16 @@ class midiConvert:
return finalprgsbar
def __formCMDblk(
self,
command: str,
particularValue: int,
impluse: int = 0,
condition: bool = False,
needRedstone: bool = True,
tickDelay: int = 0,
customName: str = '',
executeOnFirstTick: bool = False,
trackOutput: bool = True,
self,
command: str,
particularValue: int,
impluse: int = 0,
condition: bool = False,
needRedstone: bool = True,
tickDelay: int = 0,
customName: str = '',
executeOnFirstTick: bool = False,
trackOutput: bool = True,
):
"""
使用指定项目返回指定的指令方块放置指令项
@ -296,7 +313,7 @@ class midiConvert:
return block
def _toCmdList_m1(
self, scoreboardname: str = 'mscplay', volume: float = 1.0, speed: float = 1.0
self, scoreboardname: str = 'mscplay', volume: float = 1.0, speed: float = 1.0
) -> list:
"""
使用Dislink Sforza的转换思路将midi转换为我的世界命令列表
@ -322,12 +339,14 @@ class midiConvert:
for msg in track:
ticks += msg.time
# print(msg)
if msg.is_meta:
if msg.type == 'set_tempo':
tempo = msg.tempo
if msg.type == 'program_change':
instrumentID = msg.program
else:
if msg.type == 'program_change':
# print("TT")
instrumentID = msg.program
if msg.type == 'note_on' and msg.velocity != 0:
nowscore = round(
(ticks * tempo)
@ -341,7 +360,7 @@ class midiConvert:
+ '='
+ str(nowscore)
+ '}'
+ f'] ~ ~ ~ playsound {soundID} @s ~ ~{1/volume-1} ~ {msg.velocity*(0.7 if msg.channel == 0 else 0.9)} {2**((msg.note-60-_X)/12)}'
+ f'] ~ ~ ~ playsound {soundID} @s ~ ~{1 / volume - 1} ~ {msg.velocity * (0.7 if msg.channel == 0 else 0.9)} {2 ** ((msg.note - 60 - _X) / 12)}'
)
commands += 1
if len(singleTrack) != 0:
@ -350,11 +369,11 @@ class midiConvert:
return tracks, commands, maxscore
def _toCmdList_withDelay_m1(
self,
volume: float = 1.0,
speed: float = 1.0,
player: str = '@a',
isMixedWithPrograssBar=False,
self,
volume: float = 1.0,
speed: float = 1.0,
player: str = '@a',
isMixedWithPrograssBar=False,
) -> list:
"""
使用Dislink Sforza的转换思路将midi转换为我的世界命令列表并输出每个音符之后的延迟
@ -398,11 +417,11 @@ class midiConvert:
soundID, _X = self.__Inst2soundIDwithX(instrumentID)
try:
tracks[nowtick].append(
f'execute {player} ~ ~ ~ playsound {soundID} @s ~ ~{1/volume-1} ~ {msg.velocity*(0.7 if msg.channel == 0 else 0.9)} {2**((msg.note-60-_X)/12)}'
f'execute {player} ~ ~ ~ playsound {soundID} @s ~ ~{1 / volume - 1} ~ {msg.velocity * (0.7 if msg.channel == 0 else 0.9)} {2 ** ((msg.note - 60 - _X) / 12)}'
)
except:
tracks[nowtick] = [
f'execute {player} ~ ~ ~ playsound {soundID} @s ~ ~{1/volume-1} ~ {msg.velocity*(0.7 if msg.channel == 0 else 0.9)} {2**((msg.note-60-_X)/12)}',
f'execute {player} ~ ~ ~ playsound {soundID} @s ~ ~{1 / volume - 1} ~ {msg.velocity * (0.7 if msg.channel == 0 else 0.9)} {2 ** ((msg.note - 60 - _X) / 12)}',
]
allticks = list(tracks.keys())
@ -425,7 +444,7 @@ class midiConvert:
'''
def __replace(
s: str, tobeReplaced: str, replaceWith: str, times: int, other: str
s: str, tobeReplaced: str, replaceWith: str, times: int, other: str
):
if times == 0:
return s.replace(tobeReplaced, other)
@ -522,13 +541,13 @@ class midiConvert:
return math.ceil(math.sqrt(math.ceil(total / maxHeight)))
def tomcpack(
self,
method: int = 1,
isAutoReset: bool = False,
progressbar=None,
scoreboardname: str = 'mscplay',
volume: float = 1.0,
speed: float = 1.0,
self,
method: int = 1,
isAutoReset: bool = False,
progressbar=None,
scoreboardname: str = 'mscplay',
volume: float = 1.0,
speed: float = 1.0,
) -> bool:
"""
使用method指定的转换算法将midi转换为我的世界mcpack格式的包
@ -558,7 +577,7 @@ class midiConvert:
# 写入manifest.json
if not os.path.exists(f'{self.outputPath}/temp/manifest.json'):
with open(
f"{self.outputPath}/temp/manifest.json", "w", encoding='utf-8'
f"{self.outputPath}/temp/manifest.json", "w", encoding='utf-8'
) as f:
f.write(
"{\n \"format_version\": 1,\n \"header\": {\n \"description\": \""
@ -575,7 +594,7 @@ class midiConvert:
)
else:
with open(
f'{self.outputPath}/temp/manifest.json', 'r', encoding='utf-8'
f'{self.outputPath}/temp/manifest.json', 'r', encoding='utf-8'
) as manifest:
data = json.loads(manifest.read())
data['header'][
@ -599,9 +618,9 @@ class midiConvert:
'function mscplay/track' + str(cmdlist.index(track) + 1) + '\n'
)
with open(
f'{self.outputPath}/temp/functions/mscplay/track{cmdlist.index(track)+1}.mcfunction',
'w',
encoding='utf-8',
f'{self.outputPath}/temp/functions/mscplay/track{cmdlist.index(track) + 1}.mcfunction',
'w',
encoding='utf-8',
) as f:
f.write('\n'.join(track))
indexfile.writelines(
@ -612,12 +631,12 @@ class midiConvert:
+ scoreboardname
+ ' 1\n',
(
'scoreboard players reset @a[scores={'
+ scoreboardname
+ '='
+ str(maxscore + 20)
+ '..}]'
+ f' {scoreboardname}\n'
'scoreboard players reset @a[scores={'
+ scoreboardname
+ '='
+ str(maxscore + 20)
+ '..}]'
+ f' {scoreboardname}\n'
)
if isAutoReset
else '',
@ -628,18 +647,18 @@ class midiConvert:
if progressbar:
if progressbar == True:
with open(
f'{self.outputPath}/temp/functions/mscplay/progressShow.mcfunction',
'w',
encoding='utf-8',
f'{self.outputPath}/temp/functions/mscplay/progressShow.mcfunction',
'w',
encoding='utf-8',
) as f:
f.writelines(
'\n'.join(self.__formProgressBar(maxscore, scoreboardname))
)
else:
with open(
f'{self.outputPath}/temp/functions/mscplay/progressShow.mcfunction',
'w',
encoding='utf-8',
f'{self.outputPath}/temp/functions/mscplay/progressShow.mcfunction',
'w',
encoding='utf-8',
) as f:
f.writelines(
'\n'.join(
@ -658,15 +677,15 @@ class midiConvert:
shutil.rmtree(f'{self.outputPath}/temp/')
def toBDXfile(
self,
method: int = 1,
author: str = 'Eilles',
progressbar=False,
maxheight: int = 64,
scoreboardname: str = 'mscplay',
volume: float = 1.0,
speed: float = 1.0,
isAutoReset: bool = False,
self,
method: int = 1,
author: str = 'Eilles',
progressbar=False,
maxheight: int = 64,
scoreboardname: str = 'mscplay',
volume: float = 1.0,
speed: float = 1.0,
isAutoReset: bool = False,
):
"""
使用method指定的转换算法将midi转换为BDX结构文件
@ -695,9 +714,9 @@ class midiConvert:
f.write("BD@")
_bytes = (
b"BDX\x00"
+ author.encode("utf-8")
+ b" & Musicreater\x00\x01command_block\x00"
b"BDX\x00"
+ author.encode("utf-8")
+ b" & Musicreater\x00\x01command_block\x00"
)
key = {
@ -726,12 +745,12 @@ class midiConvert:
if isAutoReset:
commands += (
'scoreboard players reset @a[scores={'
+ scoreboardname
+ '='
+ str(maxScore + 20)
+ '}] '
+ scoreboardname
'scoreboard players reset @a[scores={'
+ scoreboardname
+ '='
+ str(maxScore + 20)
+ '}] '
+ scoreboardname
)
if progressbar:
@ -747,13 +766,13 @@ class midiConvert:
cmd,
(1 if yforward else 0)
if (
((nowy != 0) and (not yforward))
or ((yforward) and (nowy != maxheight))
((nowy != 0) and (not yforward))
or ((yforward) and (nowy != maxheight))
)
else (3 if zforward else 2)
if (
((nowz != 0) and (not zforward))
or ((zforward) and (nowz != _sideLength))
((nowz != 0) and (not zforward))
or ((zforward) and (nowz != _sideLength))
)
else 5,
impluse=2,
@ -775,7 +794,7 @@ class midiConvert:
nowz += 1 if zforward else -1
if ((nowz > _sideLength) and (zforward)) or (
(nowz < 0) and (not zforward)
(nowz < 0) and (not zforward)
):
nowz -= 1 if zforward else -1
zforward = not zforward
@ -795,14 +814,14 @@ class midiConvert:
return (True, _bytes, (nowx, maxheight, _sideLength))
def toBDXfile_withDelay(
self,
method: int = 1,
author: str = 'Eilles',
progressbar=False,
maxheight: int = 64,
volume: float = 1.0,
speed: float = 1.0,
player: str = '@a',
self,
method: int = 1,
author: str = 'Eilles',
progressbar=False,
maxheight: int = 64,
volume: float = 1.0,
speed: float = 1.0,
player: str = '@a',
):
"""
使用method指定的转换算法将midi转换为BDX结构文件
@ -828,9 +847,9 @@ class midiConvert:
f.write("BD@")
_bytes = (
b"BDX\x00"
+ author.encode("utf-8")
+ b" & Musicreater\x00\x01command_block\x00"
b"BDX\x00"
+ author.encode("utf-8")
+ b" & Musicreater\x00\x01command_block\x00"
)
key = {
@ -857,13 +876,13 @@ class midiConvert:
cmd,
(1 if yforward else 0)
if (
((nowy != 0) and (not yforward))
or ((yforward) and (nowy != maxheight))
((nowy != 0) and (not yforward))
or ((yforward) and (nowy != maxheight))
)
else (3 if zforward else 2)
if (
((nowz != 0) and (not zforward))
or ((zforward) and (nowz != _sideLength))
((nowz != 0) and (not zforward))
or ((zforward) and (nowz != _sideLength))
)
else 5,
impluse=2,
@ -885,7 +904,7 @@ class midiConvert:
nowz += 1 if zforward else -1
if ((nowz > _sideLength) and (zforward)) or (
(nowz < 0) and (not zforward)
(nowz < 0) and (not zforward)
):
nowz -= 1 if zforward else -1
zforward = not zforward

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