mirror of
https://github.com/TriM-Organization/Musicreater.git
synced 2024-11-11 01:27:35 +08:00
1.重新采用Tk作为窗口库
2.优化界面布局 3.修改部分按钮无响应的bug 4.新增启动时的Saying 5.删除命令行模式 6.更新README文件,并增添英文README
This commit is contained in:
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Cmd_Msct.py
341
Cmd_Msct.py
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# -*- coding: utf-8 -*-
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# W-YI 金羿
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# QQ 2647547478
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# 音·创 开发交流群 861684859
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# Email EillesWan2006@163.com W-YI_DoctorYI@outlook.com
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# 版权所有 Team-Ryoun 金羿
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# 若需转载或借鉴 请附作者
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# 代码写的并非十分的漂亮,还请大佬多多包涵;本软件源代码依照Apache软件协议公开
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import json
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import os
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import shutil
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import threading
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import sys
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from msctspt.threadOpera import NewThread
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from msctspt.bugReporter import version
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from nmcsup.log import log
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__version__ = version.version[1]+version.version[0]
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__author__ = 'W-YI (金羿)'
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log("系统工作————————加载变量及函数")
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print("更新执行位置...")
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if sys.platform == 'win32':
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os.chdir(__file__[:len(__file__)-__file__[len(__file__)::-1].index('\\')])
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log("更新执行位置,当前文件位置"+__file__)
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else:
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try:
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os.chdir(__file__[:len(__file__) -
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__file__[len(__file__)::-1].index('/')])
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except:
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pass
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log("其他平台:"+sys.platform+"更新执行位置,当前文件位置"+__file__)
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print('完成!')
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def __main__():
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print('建立变量,存入内存,载入字典常量函数')
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# 主体部分
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# 支持多文件同时操作
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# dataset[{ 'mainset':{ 'x':'y' }, 'musics': [ { 'set' :{ 'A':'B' } , 'note' : [ [ 'a' , b ], ] }, ] }, ]
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# 编辑:
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# 修改主设置: dataset[第几个项目]['mainset']['什么设置'] = '设置啥'
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# 修改音乐: dataset[第几个项目]['musics'][第几个音轨]['notes'][第几个音符][音符还是时间(0,1)] = 改成啥
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# 修改音轨设置: dataset[第几个项目]['musics'][第几个音轨]['set']['什么设置'] = '设置啥'
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#
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# 新增音轨: dataset[第几个项目]['musics'].append(datasetmodelpart)
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#
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'''
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dataset=[
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{
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'mainset':{
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'PackName':"Ryoun",
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'MusicTitle':'Noname',
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'IsRepeat':False,
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'PlayerSelect':''
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},
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'musics':[
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{
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'set':{
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'EntityName':'music_support',
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'ScoreboardName':'music_support',
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'Instrument':'harp',
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'FileName':"Music"
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},
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'notes':[
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[0.0,1.0],
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]
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},
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],
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},
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]
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'''
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global dataset
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dataset = [
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{
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'mainset': {
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'PackName': "Ryoun",
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'MusicTitle': 'Noname',
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'IsRepeat': False,
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'PlayerSelect': ''
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},
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'musics': [
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{
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'set': {
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'EntityName': 'MusicSupport',
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'ScoreboardName': 'MusicSupport',
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'Instrument': 'note.harp',
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'FileName': "Music"
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},
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'notes': [
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[0.0, 1.0],
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]
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},
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],
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},
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]
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global is_new_file
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global is_save
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global ProjectName
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global NowMusic
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is_new_file = True
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is_save = True
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ProjectName = ''
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NowMusic = 0
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def DMM(): # 反回字典用于编辑
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datasetmodelpart = {
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'set': {
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'EntityName': 'MusicSupport',
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'ScoreboardName': 'MusicSupport',
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'Instrument': 'note.harp',
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'FileName': "Music"
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},
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'notes': []
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}
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return datasetmodelpart
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print("完成")
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# 菜单命令
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print('加载菜单命令...')
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def exitapp(cmd):
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log("程序正常退出", False)
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global is_save
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if is_save == False:
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if '/s' in cmd:
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saveProject()
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else:
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print("您尚未保存,请使用 /s 开关保存并退出")
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return
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try:
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global dataset
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del dataset
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except:
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pass
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if '/c' in cmd:
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print("清除log(此句不载入日志)")
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try:
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if os.path.exists("./log/"):
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shutil.rmtree("./log/")
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if os.path.exists("./logs/"):
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shutil.rmtree("./logs/")
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if os.path.exists("./cache/"):
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shutil.rmtree("./cache/")
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except:
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print("无法清除日志及临时文件")
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exit()
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print('退出函数加载完成!')
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print("载入文件读取函数")
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def ReadFile(fn: str) -> list:
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from nmcsup.nmcreader import ReadFile as fileRead
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k = fileRead(fn)
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if k == False:
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log("找不到"+fn)
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return
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else:
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return k
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def ReadMidi(midfile: str) -> str:
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from nmcsup.nmcreader import ReadMidi as midiRead
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k = midiRead(midfile)
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if k == False:
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log("找不到"+midfile)
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return
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else:
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return k
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print('完成!')
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print("载入命令函数")
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def saveProject(cmd: list):
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global is_new_file
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if '/a' in cmd:
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log("另存项目")
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ProjectName = cmd[cmd.index('/a')+1]
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else:
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if is_new_file:
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print("初次存储请使用 /a 开关规定存储文件名")
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log("文件为未保存")
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return
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log("存储文件:"+ProjectName)
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with open(ProjectName, 'w', encoding='utf-8') as f:
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json.dump(dataset[0], f)
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global is_save
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is_save = True
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print('保存项目函数加载完成!')
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def loadMusic(cmd: list):
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if '/mid' in cmd:
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th = NewThread(ReadMidi, (cmd[cmd.index('/mid')+1],))
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th.start()
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def midiSPT(th):
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for i in th.getResult():
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datas = DMM()
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datas['notes'] = i
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dataset[0]['musics'].append(datas)
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del th
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global is_save
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is_save = False
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threading.Thread(target=midiSPT, args=(th,)).start()
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del th
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elif '/txt' in cmd:
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th = NewThread(ReadFile, (cmd[cmd.index('/txt')+1],))
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th.start()
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def midiSPT(th):
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for i in th.getResult():
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datas = DMM()
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datas['notes'] = i
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dataset[0]['musics'].append(datas)
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del th
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global is_save
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is_save = False
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threading.Thread(target=midiSPT, args=(th,)).start()
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elif '/input' in cmd:
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datas = []
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for i in cmd[cmd.index('/input')+1:]:
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datas.append([str(i), 1.0])
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from nmcsup.trans import note2list
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datat = DMM()
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datat['notes'] = note2list(datas)
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dataset[0]['musics'].append(datat)
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del datas, datat
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global is_save
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is_save = False
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print('音轨载入函数加载完成!')
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def funBuild(cmd: list):
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if '/file' in cmd:
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from msctspt.funcOpera import makeFuncFiles
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makepath = cmd[cmd.index('/file')+1]
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if makepath[-1] != '/':
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makepath += '/'
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makeFuncFiles(dataset[0], makepath)
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elif '/directory' in cmd:
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from msctspt.funcOpera import makeFunDir
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makepath = cmd[cmd.index('/directory')+1]
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if makepath[-1] != '/':
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makepath += '/'
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makeFunDir(dataset[0], makepath)
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elif '/mcpack' in cmd:
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import zipfile
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from msctspt.funcOpera import makeFunDir
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makepath = cmd[cmd.index('/mcpack')+1]
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if makepath[-1] != '/':
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makepath += '/'
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if not os.path.exists('./temp/'):
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os.makedirs('./temp/')
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makeFunDir(dataset[0], './temp/')
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shutil.move('./temp/'+dataset[0]['mainset']['PackName'] +
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"Pack/behavior_packs/"+dataset[0]['mainset']['PackName']+"/functions", './')
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shutil.move('./temp/'+dataset[0]['mainset']['PackName'] + "Pack/behavior_packs/" +
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dataset[0]['mainset']['PackName']+"/manifest.json", './')
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with zipfile.ZipFile(makepath+dataset[0]['mainset']['PackName']+'.mcpack', "w") as zipobj:
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for i in os.listdir('./functions/'):
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zipobj.write('./functions/'+i)
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zipobj.write('./manifest.json')
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shutil.move('./functions', './temp/')
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shutil.move('./manifest.json', './temp/')
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shutil.rmtree("./temp/")
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print("函数建立函数加载完成")
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if sys.platform == 'win32':
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os.system("cls")
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else:
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os.system("clear")
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if sys.platform in ('win32', 'linux'):
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print("您当前的运行环境为标准桌面,您可以打开 Musicreater.py 运行窗口模式的 音·创")
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print("您也可以输入 win 指令在不退出命令行模式的同时打开窗口模式\n")
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print(__author__+" 音·创 —— 当前核心版本 "+__version__+'\n')
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nowWorkPath = os.path.split(os.path.realpath(__file__))[0]
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while True:
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strcmd = input("MSCT "+nowWorkPath+">")
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cmd = strcmd.lower().split(' ')
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if cmd[0] == 'exit':
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exitapp(cmd[1:])
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elif cmd[0] == 'save':
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saveProject(cmd[1:])
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elif cmd[0] == 'load':
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loadMusic(cmd[1:])
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elif cmd[0] == 'win':
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def run(cmd):
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os.system(cmd)
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if sys.platform == 'win32':
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NewThread(run, ("python "+os.path.split(os.path.realpath(__file__))
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[0]+"/Musicreater.py",)).start()
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else:
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NewThread(run, ("python3 "+os.path.split(os.path.realpath(__file__))
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[0]+"/Musicreater.py",)).start()
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elif cmd[0] == 'chdir':
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nowWorkPath = os.path.realpath(cmd[1])
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os.chdir(nowWorkPath)
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elif cmd[0] == 'build':
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funBuild(cmd[1:])
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else:
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os.system(strcmd)
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if __name__ == '__main__':
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__main__()
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@ -4,7 +4,7 @@
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# W-YI 金羿
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# QQ 2647547478
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# 音·创 开发交流群 861684859
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# Email EillesWan2006@163.com W-YI_DoctorYI@outlook.com
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# Email EillesWan2006@163.com W-YI_DoctorYI@outlook.com EillesWan@outlook.com
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# 版权所有 Team-Ryoun 金羿
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# 若需转载或借鉴 请附作者
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@ -1340,6 +1340,13 @@ def __main__():
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# 下半部分框容器
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DownFrame = tk.Frame(root, bg='blue')
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import random
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texts = open('./resources/mySayings.txt','r',encoding='utf-8').readlines()
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tk.Label(DownFrame,text=texts[random.randint(0,len(texts)-1)].replace('\n',''),fg='white',bg='black',font=('DengXian Light',20)).pack(fill='x')
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del texts
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# 音符列表菜单
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NoteList_var = tk.StringVar()
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36
README.md
36
README.md
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# Musicreater
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# 音·创 Musicreater
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### 介绍
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音·创(Musicreater)是由金羿(W-YI)开发的一款《我的世界》基岩版音乐生成辅助软件
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音·创 Musicreater 是由金羿(*W-YI*)开发的一款 **《我的世界:基岩版》** 音乐生成辅助软件
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欢迎加群:861684859
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### 软件架构
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软件采用Python作为第一语言,目前还没有使用其他语言辅助。现在的图形库是tkinter,后期将使用BeeWare兼容安卓
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软件采用 *Python* 作为第一语言,目前还没有使用其他语言辅助。使用 *Tkinter* 为图形库。
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现阶段支持Windows7+,Linux(版本嘛,支持Python3.8就好)
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支持 Windows7+ 以及各个支持 Python3.8 的 Linux
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### 安装教程
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正在到来。
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### 从源代码运行教程
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#### Windows7+
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0. [Gitee下载(需要登陆)](https://gitee.com/EillesWan/Musicreater/repository/archive/master.zip)
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[Github下载(慢)](https://github.com/EillesWan/Musicreater/archive/refs/heads/master.zip)本程序
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[Github下载(慢)](https://github.com/EillesWan/Musicreater/archive/refs/heads/master.zip)本程序源代码
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1. 安装Python 3.8.10
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[下载64位安装包](https://www.python.org/ftp/python/3.8.10/python-3.8.10-amd64.exe)
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[下载32位安装包](https://www.python.org/ftp/python/3.8.10/python-3.8.10.exe)
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[下载64位Python安装包](https://www.python.org/ftp/python/3.8.10/python-3.8.10-amd64.exe)
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[下载32位Python安装包](https://www.python.org/ftp/python/3.8.10/python-3.8.10.exe)
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2. 以管理员身份运行 补全库.py :
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- 按下 Ctrl+Shift+Esc 打开任务管理器
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- 点击 "文件" 菜单中的 运行新任务 命令
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- 输入 `cmd` 并框选 "以管理员身份运行" 按下 "确定"
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- 将 "补全库.py" 拖拽入开启的窗口,按下回车
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- 点击 “开始” 菜单,搜索 `命令提示符`
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- 右键点击 `命令提示符` 左键点击 “以管理员身份运行”
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- 将 “补全库.py” 拖拽入开启的窗口,按下回车
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3. 等待安装完成后,双击运行 Musicreater.py
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#### Linux (测试版本:Kali 2021.4)
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#### Linux
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0. 若你没有足够优秀的环境,推荐先在终端敲:
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```bash
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@ -56,13 +59,14 @@ python3 Musicreater.py
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### 致谢
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1. 感谢由 [Fuckcraft](https://github.com/fuckcraft) “鸣凤鸽子”等 带来的我的世界websocket服务器功能
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2. 感谢 昀梦<QQ1515399885> 找出指令生成错误bug并指正
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2. 感谢 昀梦\<QQ1515399885\> 找出指令生成错误bug并指正
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3. 感谢由 Charlie_Ping “查理平” 带来的bdx转换功能
|
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4. 感谢广大群友为此程序提供的测试等支持
|
||||
5. 若您为我找出了错误但您的名字没有显示在此列表中,请联系我!
|
||||
4. 感谢由 CMA_2401PT 带来的 BDXWorkShop 供本程序对于bdx操作的指导
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5. 感谢广大群友为此程序提供的测试等支持
|
||||
6. 若您对我们有所贡献但您的名字没有显示在此列表中,请联系我!
|
||||
|
||||
|
||||
### 作者<金羿>联系方式
|
||||
### 作者\<*金羿*\>(W-YI)联系方式
|
||||
|
||||
1. QQ 2647547478
|
||||
2. 电邮 EillesWan2006@163.com W-YI_DoctorYI@outlook.com
|
||||
|
74
README_en.md
Normal file
74
README_en.md
Normal file
@ -0,0 +1,74 @@
|
||||
# Musicreater
|
||||
|
||||
### Introduction
|
||||
Musicreater(音·创) is an Eilles(*W-YI*)'s app that is used for creating musics in **Minecraft: Bedrock Edition**.
|
||||
|
||||
Welcome to join our QQ group: 861684859
|
||||
|
||||
### Framework
|
||||
|
||||
Using *Python* to develop, using Tkinter as a graphics library.
|
||||
|
||||
Support Windows7+ && Linux (that supports Python3.8)
|
||||
|
||||
|
||||
### Installation
|
||||
|
||||
Comming soon...
|
||||
|
||||
### Run with Source Code
|
||||
|
||||
#### Windows
|
||||
|
||||
0. First, download the source code pack of Musicreater.
|
||||
[Download from Gitee (Need to Login)](https://gitee.com/EillesWan/Musicreater/repository/archive/master.zip)
|
||||
[Download from Github](https://github.com/EillesWan/Musicreater/archive/refs/heads/master.zip)
|
||||
1. Install Python 3.8.10
|
||||
[Download the 64-bit Python Installer](https://www.python.org/ftp/python/3.8.10/python-3.8.10-amd64.exe)
|
||||
[Download the 32-bit Python Installer](https://www.python.org/ftp/python/3.8.10/python-3.8.10.exe)
|
||||
2. After completing installation, we need to install the libraries :
|
||||
- Open "Start Menu" and find `cmd`
|
||||
- Run `cmd` as Administrator
|
||||
- Drag "补全库.py" into the opened window and press Enter
|
||||
3. After completing installation,double click Musicreater.py to run
|
||||
|
||||
#### Linux
|
||||
|
||||
0. If you 're not sure whether your environment is good enough, please run these commands on Terminal
|
||||
```bash
|
||||
sudo apt-get update
|
||||
sudo apt-get upgrade
|
||||
sudo apt-get install python3
|
||||
sudo apt-get install python3-pip
|
||||
sudo apt-get install git
|
||||
```
|
||||
1. Now if you are confident enough about your runtime environment, open Terminal on the place which you want to download Musicreater, and run these
|
||||
```bash
|
||||
sudo git clone https://gitee.com/EillesWan/Musicreater.git
|
||||
cd Musicreater
|
||||
python3 补全库.py
|
||||
python3 Musicreater.py
|
||||
```
|
||||
|
||||
|
||||
### Instructions
|
||||
|
||||
1. Just make u understand the Chinese
|
||||
2. If u dont understand, u can come to the QQ group or email me to ask questions
|
||||
3. The English Edition is comming soon.
|
||||
|
||||
### Thanks
|
||||
|
||||
1. Thank [Fuckcraft](https://github.com/fuckcraft) “鸣凤鸽子”and so on for the function of Creating the Websocket Server for Minecraft: Bedrock Edition.
|
||||
2. Thank 昀梦\<QQ1515399885\> for finding and correcting the bugs in the commands that *Musicreater* Created.
|
||||
3. Thank Charlie_Ping “查理平” for bdx convert funtion.
|
||||
4. Thank CMA_2401PT for BDXWorkShop as the .bdx structure's operation guide.
|
||||
5. Thanks for a lot of groupmates who support me and help me to test the program.
|
||||
6. If u have give me some help but u haven't been in the list, please contact me.
|
||||
|
||||
|
||||
### Contact *Eilles(W-YI)*(金羿)
|
||||
|
||||
1. QQ 2647547478
|
||||
2. E-mail EillesWan2006@163.com W-YI_DoctorYI@outlook.com EillesWan@outlook.com
|
||||
3. WeChat WYI_DoctorYI
|
Binary file not shown.
@ -99,10 +99,10 @@ class report():
|
||||
|
||||
class version:
|
||||
|
||||
libraries = ('mido','amulet','amulet-core','amulet-nbt','piano_transcription_inference','pypinyin','briefcase','toga','pyinstaller','py7zr','websockets','torch')
|
||||
libraries = ('mido','amulet','amulet-core','amulet-nbt','piano_transcription_inference','pypinyin','pyinstaller','py7zr','websockets','torch')
|
||||
'''当前所需库,有一些是开发用的,用户不需要安装'''
|
||||
|
||||
version = ('0.0.4.3','Beta',)
|
||||
version = ('0.0.0','Delta',)
|
||||
'''当前版本'''
|
||||
|
||||
def __init__(self) -> None:
|
||||
|
@ -1,7 +1,7 @@
|
||||
音·创(Musicreater)是由金羿(W-YI)开发的一款《我的世界》基岩版音乐生成辅助软件
|
||||
本软件源代码依照Apache软件协议公开。
|
||||
|
||||
Copyright © W-YI 2021
|
||||
Copyright © W-YI 2022
|
||||
|
||||
本软件是金羿前作函数音创和世界音创的集合版本,同时增加了大量功能更新。
|
||||
|
||||
@ -31,6 +31,24 @@ Copyright © W-YI 2021
|
||||
|
||||
新更新日志
|
||||
|
||||
Delta 0.0.0
|
||||
2022 1 2
|
||||
1.重新采用Tk作为窗口库
|
||||
2.优化界面布局
|
||||
3.修改部分按钮无响应的bug
|
||||
4.新增启动时的Saying
|
||||
5.删除命令行模式
|
||||
6.更新README文件,并增添英文README
|
||||
|
||||
|
||||
Gamma 0.0.0
|
||||
2021 12 26~2021 12 31
|
||||
1.使用BeeWare作为窗口库
|
||||
2.兼容安卓,但是安卓上无法运行
|
||||
3.兼容窗口化系统,但是无法实现正常功能
|
||||
4.引申大量bug
|
||||
|
||||
|
||||
Beta 0.0.4.3
|
||||
2021 11 3~2021 12 26
|
||||
1.不断改进包以及代码可读性
|
BIN
resources/musicreater.ico
Normal file
BIN
resources/musicreater.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 38 KiB |
BIN
resources/musicreater.png
Normal file
BIN
resources/musicreater.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 441 KiB |
11
resources/mySayings.txt
Normal file
11
resources/mySayings.txt
Normal file
@ -0,0 +1,11 @@
|
||||
生命灵动 当用激情跃起奋发之力
|
||||
奇偶数阵
|
||||
学海无涯 应用爱意徜徉
|
||||
在生命的起源寻找灵魂的慰藉
|
||||
纪念那一段辉煌灿烂的青春年华
|
||||
以梦想为驱使 创造属于自己的未来
|
||||
集青春之力 绽放爱意之花
|
||||
那个曾与我相伴的人 依稀在我的心头留恋
|
||||
我爱你 我 爱 你
|
||||
你是我灵魂中绽放出最艳丽的花朵
|
||||
心之所向 意之所属
|
34
命令行操作.md
34
命令行操作.md
@ -1,34 +0,0 @@
|
||||
# Musicreater 音·创 命令行模式
|
||||
|
||||
为了对后期安卓的兼容,先支持命令行
|
||||
|
||||
## 命令列表
|
||||
|
||||
### exit \[/s\] \[/c\]
|
||||
|
||||
- ```/s``` 保存并退出
|
||||
- ```/c``` 清除日志
|
||||
|
||||
### save \[/a \<fileName\>\]
|
||||
|
||||
- ```/a <文件名>``` 指定文件名保存
|
||||
|
||||
### load \[/\<loadMethod: input|txt|mid\> \<text|fileName\>\]
|
||||
|
||||
- ```/input <文本>``` 输入音符
|
||||
- ```/txt <文件名>``` 从文本载入音符
|
||||
- ```/mid <文件名>``` 解析midi文件载入音符
|
||||
|
||||
### win
|
||||
|
||||
- 开启窗口模式的 音·创(仅支持的系统下有效)
|
||||
|
||||
### chdir \<direction\>
|
||||
|
||||
- 切换当前工作目录
|
||||
|
||||
### build \[/\<buildMethod: file|directory|mcpack\> \<direction\>\]
|
||||
|
||||
- ```/file <目录位置>``` 在指定目录生成函数文件(散装)
|
||||
- ```/directory <目录位置>``` 在指定目录生成一个附加包目录
|
||||
- ```/mcpack <目录位置>``` 在指定目录生成一个.mcpack附加包
|
Loading…
Reference in New Issue
Block a user