Musicreater/Cmd_Msct.py

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# -*- coding: utf-8 -*-
# W-YI 金羿
# QQ 2647547478
# 音·创 开发交流群 861684859
# Email EillesWan2006@163.com W-YI_DoctorYI@outlook.com
# 版权所有 Team-Ryoun 金羿
# 若需转载或借鉴 请附作者
# 代码写的并非十分的漂亮还请大佬多多包涵本软件源代码依照Apache软件协议公开
import json
import os
import shutil
import threading
import sys
from msctspt.threadOpera import NewThread
from msctspt.bugReporter import version
from nmcsup.log import log
__version__ = version.version[1]+version.version[0]
__author__ = 'W-YI (金羿)'
log("系统工作————————加载变量及函数")
print("更新执行位置...")
if sys.platform == 'win32':
os.chdir(__file__[:len(__file__)-__file__[len(__file__)::-1].index('\\')])
log("更新执行位置,当前文件位置"+__file__)
else:
try:
os.chdir(__file__[:len(__file__)-__file__[len(__file__)::-1].index('/')])
except:
pass
log("其他平台:"+sys.platform+"更新执行位置,当前文件位置"+__file__)
print('完成!')
def __main__():
print('建立变量,存入内存,载入字典常量函数')
# 主体部分
# 支持多文件同时操作
# dataset[{ 'mainset':{ 'x':'y' }, 'musics': [ { 'set' :{ 'A':'B' } , 'note' : [ [ 'a' , b ], ] }, ] }, ]
# 编辑:
# 修改主设置: dataset[第几个项目]['mainset']['什么设置'] = '设置啥'
# 修改音乐: dataset[第几个项目]['musics'][第几个音轨]['notes'][第几个音符][音符还是时间01] = 改成啥
# 修改音轨设置: dataset[第几个项目]['musics'][第几个音轨]['set']['什么设置'] = '设置啥'
#
# 新增音轨: dataset[第几个项目]['musics'].append(datasetmodelpart)
#
'''
dataset=[
{
'mainset':{
'PackName':"Ryoun",
'MusicTitle':'Noname',
'IsRepeat':False,
'PlayerSelect':''
},
'musics':[
{
'set':{
'EntityName':'music_support',
'ScoreboardName':'music_support',
'Instrument':'harp',
'FileName':"Music"
},
'notes':[
[0.0,1.0],
]
},
],
},
]
'''
global dataset
dataset = [
{
'mainset': {
'PackName': "Ryoun",
'MusicTitle': 'Noname',
'IsRepeat': False,
'PlayerSelect': ''
},
'musics': [
{
'set': {
'EntityName': 'MusicSupport',
'ScoreboardName': 'MusicSupport',
'Instrument': 'note.harp',
'FileName': "Music"
},
'notes': [
[0.0, 1.0],
]
},
],
},
]
global is_new_file
global is_save
global ProjectName
global NowMusic
is_new_file = True
is_save = True
ProjectName = ''
NowMusic = 0
def DMM(): # 反回字典用于编辑
datasetmodelpart = {
'set': {
'EntityName': 'MusicSupport',
'ScoreboardName': 'MusicSupport',
'Instrument': 'note.harp',
'FileName': "Music"
},
'notes': []
}
return datasetmodelpart
print("完成")
# 菜单命令
print('加载菜单命令...');
def exitapp(cmd):
log("程序正常退出",False)
global is_save
if is_save == False:
if '/s' in cmd:
saveProject()
else:
print("您尚未保存,请使用 /s 开关保存并退出")
return
try:
global dataset
del dataset
except:
pass;
if '/c' in cmd :
print("清除log此句不载入日志")
try:
if os.path.exists("./log/"):
shutil.rmtree("./log/")
if os.path.exists("./logs/"):
shutil.rmtree("./logs/")
if os.path.exists("./cache/"):
shutil.rmtree("./cache/")
except:
print("无法清除日志及临时文件")
exit()
print('退出函数加载完成!')
print("载入文件读取函数")
def ReadFile(fn:str) -> list:
from nmcsup.nmcreader import ReadFile as fileRead
k = fileRead(fn)
if k == False :
log("找不到"+fn)
return
else:
return k
def ReadMidi(midfile:str) -> str:
from nmcsup.nmcreader import ReadMidi as midiRead
k = midiRead(midfile)
if k == False :
log("找不到"+midfile)
return
else:
return k
print('完成!')
print("载入命令函数")
def saveProject(cmd:list):
global is_new_file
if '/a' in cmd:
log("另存项目")
ProjectName = cmd[cmd.index('/a')+1]
else:
if is_new_file:
print("初次存储请使用 /a 开关规定存储文件名")
log("文件为未保存")
return
log("存储文件:"+ProjectName)
with open(ProjectName, 'w', encoding='utf-8') as f:
json.dump(dataset[0], f)
global is_save
is_save = True
print('保存项目函数加载完成!')
def loadMusic(cmd:list):
if '/mid' in cmd:
th = NewThread(ReadMidi, (cmd[cmd.index('/mid')+1],))
th.start()
def midiSPT(th):
for i in th.getResult():
datas = DMM()
datas['notes'] = i
dataset[0]['musics'].append(datas)
del th
global is_save
is_save = False
threading.Thread(target=midiSPT, args=(th,)).start()
del th
elif '/txt' in cmd:
th = NewThread(ReadFile, (cmd[cmd.index('/txt')+1],))
th.start()
def midiSPT(th):
for i in th.getResult():
datas = DMM()
datas['notes'] = i
dataset[0]['musics'].append(datas)
del th
global is_save
is_save = False
threading.Thread(target=midiSPT, args=(th,)).start()
elif '/input' in cmd:
datas = []
for i in cmd[cmd.index('/input')+1:]:
datas.append([str(i), 1.0])
from nmcsup.trans import note2list
datat = DMM()
datat['notes'] = note2list(datas)
dataset[0]['musics'].append(datat)
del datas, datat
global is_save
is_save = False
print('音轨载入函数加载完成!')
def funBuild(cmd:list):
if '/file' in cmd:
from msctspt.funcOpera import makeFuncFiles
makepath = cmd[cmd.index('/file')+1]
if makepath[-1] != '/':
makepath += '/'
makeFuncFiles(dataset[0], makepath)
elif '/directory' in cmd:
from msctspt.funcOpera import makeFunDir
makepath = cmd[cmd.index('/directory')+1]
if makepath[-1] != '/':
makepath += '/'
makeFunDir(dataset[0], makepath)
elif '/mcpack' in cmd:
import zipfile
from msctspt.funcOpera import makeFunDir
makepath = cmd[cmd.index('/mcpack')+1]
if makepath[-1] != '/':
makepath += '/'
if not os.path.exists('./temp/'):
os.makedirs('./temp/')
makeFunDir(dataset[0], './temp/')
shutil.move('./temp/'+dataset[0]['mainset']['PackName'] +"Pack/behavior_packs/"+dataset[0]['mainset']['PackName']+"/functions",'./')
shutil.move('./temp/'+dataset[0]['mainset']['PackName'] +"Pack/behavior_packs/"+dataset[0]['mainset']['PackName']+"/manifest.json",'./')
with zipfile.ZipFile(makepath+dataset[0]['mainset']['PackName']+'.mcpack', "w") as zipobj:
for i in os.listdir('./functions/'):
zipobj.write('./functions/'+i)
zipobj.write('./manifest.json')
shutil.move('./functions','./temp/')
shutil.move('./manifest.json','./temp/')
shutil.rmtree("./temp/")
print("函数建立函数加载完成")
if sys.platform == 'win32':
os.system("cls")
else:
os.system("clear")
if sys.platform in ('win32','linux'):
print("您当前的运行环境为标准桌面,您可以打开 Musicreater.py 运行窗口模式的 音·创")
print("您也可以输入 win 指令在不退出命令行模式的同时打开窗口模式\n")
print(__author__+" 音·创<命令行模式> 当前核心版本 "+__version__+'\n')
nowWorkPath = os.path.split(os.path.realpath(__file__))[0]
while True:
strcmd = input("MSCT "+nowWorkPath+">")
cmd = strcmd.lower().split(' ')
if cmd[0] == 'exit':
exitapp(cmd[1:])
elif cmd[0] == 'save':
saveProject(cmd[1:])
elif cmd[0] == 'load':
loadMusic(cmd[1:])
elif cmd[0] == 'win':
def run(cmd):
os.system(cmd)
if sys.platform == 'win32':
NewThread(run,("python "+os.path.split(os.path.realpath(__file__))[0]+"/Musicreater.py",)).start()
else:
NewThread(run,("python3 "+os.path.split(os.path.realpath(__file__))[0]+"/Musicreater.py",)).start()
elif cmd[0] == 'chdir':
nowWorkPath = os.path.realpath(cmd[1])
os.chdir(nowWorkPath)
elif cmd[0] == 'build':
funBuild(cmd[1:])
else:
os.system(strcmd)
if __name__ == '__main__':
__main__()