Musicreater/Musicreater.New.update.py

189 lines
5.7 KiB
Python
Raw Normal View History

2022-06-12 18:22:07 +08:00
# -*- coding: utf-8 -*-
# 音·创 开发交流群 861684859
# Email EillesWan2006@163.com W-YI_DoctorYI@outlook.com EillesWan@outlook.com
# 版权所有 金羿("Eilles Wan") & 诸葛亮与八卦阵("bgArray") & 鸣凤鸽子("MingFengPigeon")
# 若需转载或借鉴 请依照 Apache 2.0 许可证进行许可
"""
· (Musicreater)
一款免费开源的 我的世界基岩版 音乐制作软件
注意除了此源文件以外任何属于此仓库以及此项目的文件均依照Apache许可证进行许可
Musicreater (·)
A free opensource software which is used for creating all kinds of musics in Minecraft
Note! Except for this source file, all the files in this repository and this project are licensed under Apache License 2.0
Copyright 2022 all the developers of Musicreater
Licensed under the Apache License, Version 2.0 (the 'License');
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an 'AS IS' BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
# 下面为正文
# 音·创 为梦而创,为爱远航
from msctLib.buildIN import version
from languages.lang import _
from msctLib.log import log
import wx # 引入wxPython库
__ver__ = f'{version.version[1]} {version.version[0]}'
__author__ = '金羿Eilles'
class MainWindow(wx.Frame):
"""We simply derive a new class of Frame."""
def __init__(self, *args, **kargs):
super(MainWindow, self).__init__(*args, **kargs)
#创建位于窗口的底部的状态栏
self.CreateStatusBar()
# 设置菜单
filemenu = wx.Menu()
#wx.ID_ABOUT和wx.ID_EXIT是wxWidgets提供的标准ID
filemenu.Append(wx.ID_ABOUT, _(u"关于"), _(u"h关于"))
filemenu.AppendSeparator()
filemenu.Append(wx.ID_EXIT, item=_(u"退出"), helpString=_(r'h退出') )
# 创建菜单栏
menuBar = wx.MenuBar()
menuBar.Append(filemenu, u"文件")
self.SetMenuBar(menuBar)
# 创建图标
icon = wx.Icon(name="./resources/msctIcon.png")
self.SetIcon(icon)
self.Show(True)
def initArgs(
self,
debug: bool = False,
menuWidget: dict = {},
wordView: str = '音·创 Musicreater',
buttons: list = [],
settingBox: list = [],
notemap: list = [],
infobar: str = '就绪',
) -> None:
'''使用参数初始化一些基本的音·创窗口组件
:param debug 是否将日志输出到控制台
wordview: str #言论部分显示的字样
button: list = [ # 操作按钮部分
dict = {
按钮名称 : tuple(按钮图标,执行函数)
},
],
settingbox: list = [ # 设置部分显示的字样及其对应的设置函数
(
设置名称:str,
值类型:tuple,
显示内容:str,
设置操作函数:<function>,
)
],
map: list = [ # 一首曲目的音符数据
音符数据
]
:param infobar str 显示信息用
'''
if debug:
log('载入参数')
# 载入参量 注意!图标将不被载入参数
self.menuWidgets = menuWidget
'''菜单设定项'''
self.wordView = wordView
'''言·论 所显示的文字'''
self.buttons = buttons
'''快捷功能按钮'''
self.settingBox = settingBox
'''设置框'''
self.notemap = notemap
'''音符列表'''
self.infoBar = infobar
'''信息显示版所显示的文字'''
self.debug = debug
'''是否打开调试模式'''
def setMenu(self) -> None:
'''设置根菜单'''
if not self.menuWidgets:
# 如果传入空参数则返回当前菜单
try:
return self._RootMenu
except Exception as E:
if self.debug:
raise E
log('无法读取菜单信息', 'WARRING')
# 如果不是空参数则新建菜单
log('新建一个菜单')
self._RootMenu = {}
2022-06-25 22:04:01 +08:00
self._mainMenuBar = wx.MenuBar()
# 取得一个菜单名和一堆菜单函数及其显示名称
2022-06-12 18:22:07 +08:00
for menuName, menuCmd in self.menuWidgets.items():
2022-06-25 22:04:01 +08:00
# 新建一个菜单
menu = wx.Menu()
# 循环得到菜单下的项目,并载入其中
2022-06-12 18:22:07 +08:00
for cmdName, cmdFunc in menuCmd.items():
if cmdName:
menu.add_command(label=cmdName, command=cmdFunc)
log('菜单项 -- ' + cmdName)
else:
menu.add_separator()
log('分隔符 -- 分隔符')
self._mainMenuBar.add_cascade(label=menuName, menu=menu)
self._RootMenu[menuName] = menu
log('计入一个菜单 -- ' + menuName)
self.__root.config(menu=self._mainMenuBar)
log('菜单设置完毕')
def __main__():
app = wx.App(False)
frame = MainWindow(None, id=wx.ID_ANY, title=f"{_('F音创')} {__ver__}", size=(1600, 900))
app.MainLoop()
if __name__ == '__main__':
__main__()