mirror of
https://github.com/TriM-Organization/Musicreater.git
synced 2024-11-14 11:27:42 +08:00
215 lines
9.2 KiB
Python
215 lines
9.2 KiB
Python
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# -*- coding: utf-8 -*-
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"""音·创 的函数操作和一些其他功能"""
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from nmcsup.log import log
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def delPart(Data,starter,ender,includeStart :bool= True,includend :bool= True):
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'''删除序列从starter物件到ender物件之间的部分\n
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includeStart与inclodend分别控制此函数是否包括starter和ender物件所在部分,默认为真\n
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starter与ender若为None则默认从首或尾开始'''
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try:
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if starter == None:
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includeStart = True;
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starter = Data[0];
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if ender == None:
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includend = True;
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ender = Data[len(Data)-1];
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if includend:
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if includeStart:
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return Data[Data.index(starter):len(Data)-Data[len(Data)::-1].index(ender)];
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else:
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return Data[Data.index(starter)+1:len(Data)-Data[len(Data)::-1].index(ender)];
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else:
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if includeStart:
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return Data[Data.index(starter):len(Data)-Data[len(Data)::-1].index(ender)-1];
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else:
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return Data[Data.index(starter)+1:len(Data)-Data[len(Data)::-1].index(ender)-1];
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except:
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return 0
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def keepart(Data,starter,ender,includeStart :bool= True,includend :bool= True):
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'''保留序列从starter物件到ender物件之间的部分\n
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includeStart与inclodend分别控制此函数是否包括starter和ender物件所在部分,默认为真\n
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starter与ender若为None则默认从首或尾开始'''
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try:
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if starter == None:
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includeStart = True;
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starter = Data[0];
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if ender == None:
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includend = True;
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ender = Data[len(Data)-1];
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if includend:
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if includeStart:
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return Data[Data.index(starter):Data.index(ender)+1];
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else:
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return Data[Data.index(starter)+1:Data.index(ender)+1];
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else:
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if includeStart:
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return Data[Data.index(starter):Data.index(ender)];
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else:
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return Data[Data.index(starter)+1:Data.index(ender)];
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except:
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return 0
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def lenFunction(fun) -> int:
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'''取得函数指令部分长度,即忽略#开头的注释'''
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try:
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l = 0;
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for i in fun:
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if i.replace(" ",'')[0] == '#':
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l += 1;
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return len(fun)-l;
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except:
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return -1;
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def funSplit(bigFile,maxCmdLen : int = 10000 ):
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'''分割bigFile大的函数文件,bigFile需要读入文件流\n
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返回的部分,每行指令皆带有行尾换行符\\n\n
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返回-1为大小低于maxCmdLen最长函数指令长度'''
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bigFile = bigFile.readlines()
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if lenFunction(bigFile) < maxCmdLen:
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return -1;
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part = [];
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parts = [];
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l = 0;
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for i in bigFile:
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if i.replace(" ",'')[0] == '#':
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part.append(i+'\n');
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else:
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part.append(i+'\n');
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l += 1;
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if l >= 10000:
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parts.append(part)
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part = [];
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l = 0;
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return parts;
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def makeFuncFiles(musicset, path='./'):
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'''在指定目录下生成函数文件'''
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from nmcsup.trans import Note2Cmd
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commands = []
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starts = []
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log("=========================正在在此处生成文件:"+path)
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maxlen = -1
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for i in range(len(musicset['musics'])):
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log('写入第'+str(i)+'个数据')
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commands.append("scoreboard players add @e[name=\""+musicset['musics'][i]['set']['EntityName']+"\"] "+musicset['musics'][i]['set']['ScoreboardName']+" 1\n")
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commands.append("execute @e[name=\""+musicset['musics'][i]['set']['EntityName'] +"\",scores={"+musicset['musics'][i]['set']['ScoreboardName']+"=1..10}] ~~~ title @a"+musicset['mainset']['PlayerSelect']+" title "+musicset['mainset']['MusicTitle']+"\n")
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commands.append("execute @e[name=\""+musicset['musics'][i]['set']['EntityName'] +"\",scores={"+musicset['musics'][i]['set']['ScoreboardName']+"=1..10}] ~~~ title @a"+musicset['mainset']['PlayerSelect']+" subtitle 本函数乐曲由§b§l凌云§r§3函数音乐创建§r生成\n")
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if len(musicset['musics'][i]['notes']) > maxlen:
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maxlen = len(musicset['musics'][i]['notes'])
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starts.append("scoreboard objectives add " +musicset['musics'][i]['set']['ScoreboardName']+" dummy\n")
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starts.append("summon armor_stand " +musicset['musics'][i]['set']['EntityName']+'\n')
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with open(path+musicset['mainset']['MusicTitle']+'_Part'+str(i)+'.mcfunction', 'w', encoding='UTF-8') as f:
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f.writelines(Note2Cmd(musicset['musics'][i]['notes'],musicset['musics'][i]['set']['ScoreboardName'],musicset['musics'][i]['set']['Instrument'],musicset['mainset']['PlayerSelect'],True))
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if musicset['mainset']['IsRepeat']:
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log("增加重复语句")
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for i in range(len(musicset['musics'])):
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commands.append("execute @e[name=\""+musicset['musics'][i]['set']['EntityName']+"\",scores={"+musicset['musics'][i]['set']['ScoreboardName']+"="+str((maxlen+2)*10)+"}] ~~~ scoreboard players set @e[name=\""+musicset['musics'][i]['set']['EntityName']+"\"] "+musicset['musics'][i]['set']['ScoreboardName']+" -1\n")
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log("增加版权语句")
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commands.append("\n\n# 凌云我的世界开发团队 x 凌云软件开发团队 : W-YI(金羿)\n")
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starts.append("\n\n# 凌云我的世界开发团队 x 凌云软件开发团队 : W-YI(金羿)\n")
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log("写入支持文件")
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with open(path+musicset['mainset']['MusicTitle']+'_Support.mcfunction', 'w', encoding='UTF-8') as f:
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f.writelines(commands)
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log("写入开始文件")
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with open(path+'Start_'+musicset['mainset']['MusicTitle']+'.mcfunction', 'w', encoding='UTF-8') as f:
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f.writelines(starts)
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del commands, starts, maxlen
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log("完成============================")
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def makeFunDir(musicset, path='./'):
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'''在指定目录下生成函数包文件夹'''
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import os
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import uuid
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log("=============================生成函数包文件夹")
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# note,packname="Ryoun",FileName="Music",EntityName_='music_support',ScoreboardName_='music_support',MusicTitle_='Noname',PlayerSelect_='',Repeat_=False,Instrument_='harp'
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try:
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os.makedirs(path+musicset['mainset']['PackName'] +"Pack/behavior_packs/"+musicset['mainset']['PackName']+"/functions")
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log("已创建目录"+path+musicset['mainset']['PackName'] +"Pack/behavior_packs/"+musicset['mainset']['PackName']+"/functions")
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except:
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log("目录已有无需创建")
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pass
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# 判断文件皆存在
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if not(os.path.exists(path+musicset['mainset']['PackName']+"Pack/world_behavior_packs.json") and os.path.exists(path+musicset['mainset']['PackName']+"Pack/behavior_packs/"+musicset['mainset']['PackName']+"/manifest.json")):
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log("创建manifest.json以及world_behavior_packs.json")
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behaviorUuid = uuid.uuid4()
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with open(path+musicset['mainset']['PackName']+"Pack/world_behavior_packs.json", "w") as f:
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f.write("[\n {\"pack_id\": \"" + str(behaviorUuid) +"\",\n \"version\": [ 0, 0, 1 ]}\n]")
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with open(path+musicset['mainset']['PackName']+"Pack/behavior_packs/"+musicset['mainset']['PackName']+"/manifest.json", "w") as f:
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f.write("{\n \"format_version\": 1,\n \"header\": {\n \"description\": \""+musicset['mainset']['PackName']+" Pack : behavior pack\",\n \"version\": [ 0, 0, 1 ],\n \"name\": \""+musicset['mainset']['PackName']+"Pack\",\n \"uuid\": \"" + str(behaviorUuid) + "\"\n },\n \"modules\": [\n {\n \"description\": \""+musicset['mainset']['PackName']+" Pack : behavior pack\",\n \"type\": \"data\",\n \"version\": [ 0, 0, 1 ],\n \"uuid\": \"" + str(uuid.uuid4()) + "\"\n }\n ]\n}")
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makeFuncFiles(musicset, path+musicset['mainset']['PackName'] +"Pack/behavior_packs/"+musicset['mainset']['PackName']+"/functions/")
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log("完成============================")
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'''
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这里是往事,用于记载一些用不到的功能
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#存在于 Musicreater.py 播放(试听)音乐
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def PlayNote(Notes, t=480): # Notes是音符列表,t是一拍占有的毫秒数
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tkinter.messagebox.showinfo(title='提示!', message="播放发音不一定标准\n说不定还会坏音响/(ㄒoㄒ)/~~qwq\n请注意。")
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import winsound
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import time
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from nmcsup.trans import mcnote2freq
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Notes = mcnote2freq(Notes)
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for frequency, duration in Notes:
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log("播放:"+str([int(frequency), int(duration*t)]))
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if int(frequency) != 0:
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winsound.Beep(int(frequency), int(duration*t))
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elif int(frequency) == 0:
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time.sleep(duration*t/1000)
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#同上,执行播放命令
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def PlayOne():
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log("试听")
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tkinter.messagebox.showwarning(title="警告⚠", message="试听音质可能引起您的不适,更可能引起您的扬声器的不适,请酌情播放。")
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global NowMusic
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PlayNote(dataset[0]['musics'][NowMusic]['notes'])
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#同上,是早期 MinecraftMusicFunctionMaker.py (函数音创)的代码转移至音·创时的注解
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n2c(dataset[0]['musics'][i]['notes'],EntityName=dataset[0]['musics'][i]['set']['EntityName'],ScoreboardName=dataset[0]['musics'][i]['set']['ScoreboardName'],PlayerSelect=dataset[0]['mainset']['PlayerSelect'],Instrument=dataset[0]['musics'][i]['set']["Instrument"])
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'''
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