非常感谢chatGPT帮我写代码

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EillesWan 2023-06-18 12:02:24 +08:00
parent e432b1caba
commit fd0bba6e31

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@ -1,147 +1,167 @@
import wx import wx
__ver__ = '0.0.1' class MyFrame(wx.Frame):
__author__ = '金羿Eilles' def __init__(self, parent, title):
super().__init__(parent, title=title, size=(500, 600))
self.panel = wx.Panel(self)
self.main_sizer = wx.BoxSizer(wx.VERTICAL)
# 文件选择控件
self.file_picker = wx.FilePickerCtrl(self.panel, message='选择一个文件', style=wx.FLP_USE_TEXTCTRL)
self.main_sizer.Add(self.file_picker, flag=wx.EXPAND)
# 输出结果类型下拉选择控件
self.output_type_dropdown = wx.Choice(self.panel, choices=['MCPACK', 'BDX', 'MCSTRUCTURE'])
self.main_sizer.Add(wx.StaticText(self.panel, label='输出结果类型:'))
self.main_sizer.Add(self.output_type_dropdown, flag=wx.EXPAND)
class MainWindow(wx.Frame): # 播放器类型下拉选择控件
"""We simply derive a new class of Frame.""" self.player_type_dropdown = wx.Choice(self.panel, choices=['计分板', '延迟'])
def __init__(self, *args, **kargs): self.main_sizer.Add(wx.StaticText(self.panel, label='播放器类型:'))
super(MainWindow, self).__init__(*args, **kargs) self.main_sizer.Add(self.player_type_dropdown, flag=wx.EXPAND)
# 音量大小滑动条与数字输入框
self.volume_slider = wx.Slider(self.panel, value=100, minValue=1, maxValue=100, style=wx.SL_HORIZONTAL)
self.volume_text = wx.TextCtrl(self.panel, value='1.0')
self.main_sizer.Add(wx.StaticText(self.panel, label='音量大小:'))
self.main_sizer.Add(self.volume_slider, flag=wx.EXPAND)
self.main_sizer.Add(self.volume_text, flag=wx.EXPAND)
#创建位于窗口的底部的状态栏 # 速度倍率滑动条与数字输入框
self.CreateStatusBar() self.speed_slider = wx.Slider(self.panel, value=100, minValue=1, maxValue=100, style=wx.SL_HORIZONTAL)
self.speed_text = wx.TextCtrl(self.panel, value='1.0')
self.main_sizer.Add(wx.StaticText(self.panel, label='速度倍率:'))
self.main_sizer.Add(self.speed_slider, flag=wx.EXPAND)
self.main_sizer.Add(self.speed_text, flag=wx.EXPAND)
# 设置菜单 # 自动生成进度条勾选框
filemenu = wx.Menu() self.progressbar_checkbox = wx.CheckBox(self.panel, label='是否自动生成进度条')
self.main_sizer.Add(self.progressbar_checkbox, flag=wx.EXPAND)
#wx.ID_ABOUT和wx.ID_EXIT是wxWidgets提供的标准ID # 进度条相关控件
filemenu.Append(wx.ID_ABOUT, _(u"关于"), _(u"h关于")) self.whole_style_text = wx.TextCtrl(self.panel, value=' %%N [ %%s/%^s %%% __________ %%t|%^t]')
filemenu.AppendSeparator() self.non_played_text = wx.TextCtrl(self.panel, value='§7=§r')
filemenu.Append(wx.ID_EXIT, item=_(u"退出"), helpString=_(r'h退出') ) self.has_played_text = wx.TextCtrl(self.panel, value='§e=§r')
self.main_sizer.Add(wx.StaticText(self.panel, label='整体样式:'))
self.main_sizer.Add(self.whole_style_text, flag=wx.EXPAND)
self.main_sizer.Add(wx.StaticText(self.panel, label='动条(未播放):'))
self.main_sizer.Add(self.non_played_text, flag=wx.EXPAND)
self.main_sizer.Add(wx.StaticText(self.panel, label='动条(已播放):'))
self.main_sizer.Add(self.has_played_text, flag=wx.EXPAND)
# 创建菜单栏 # 计分板相关控件
menuBar = wx.MenuBar() self.scoreboard_name_text = wx.TextCtrl(self.panel, value='mscply')
menuBar.Append(filemenu, u"文件") self.auto_reset_checkbox = wx.CheckBox(self.panel, label='是否结束后重置计分板')
self.SetMenuBar(menuBar)
# 创建图标 # 延迟相关控件
icon = wx.Icon(name="./resources/msctIcon.png") self.selecter_text = wx.TextCtrl(self.panel, value='@a')
self.SetIcon(icon) self.max_struct_height_slider = wx.Slider(self.panel, value=63, minValue=4, maxValue=256, style=wx.SL_HORIZONTAL)
self.max_struct_height_text = wx.TextCtrl(self.panel, value='63')
self.Show(True) # BDX相关控件
self.author_name_text = wx.TextCtrl(self.panel, value='Unfamous')
def initArgs( # 导出结果按钮
self, self.export_button = wx.Button(self.panel, label='导出结果')
debug: bool = False,
menuWidget: dict = {},
wordView: str = '音·创 Musicreater',
buttons: list = [],
settingBox: list = [],
notemap: list = [],
infobar: str = '就绪',
) -> None:
'''使用参数初始化一些基本的音·创窗口组件
:param debug 是否将日志输出到控制台
wordview: str #言论部分显示的字样
button: list = [ # 操作按钮部分
dict = {
按钮名称 : tuple(按钮图标,执行函数)
},
],
settingbox: list = [ # 设置部分显示的字样及其对应的设置函数
(
设置名称:str,
值类型:tuple,
显示内容:str,
设置操作函数:<function>,
)
],
map: list = [ # 一首曲目的音符数据
音符数据
]
:param infobar str 显示信息用
'''
if debug: # 添加控件到主sizer中
log('载入参数') self.main_sizer.Add(self.scoreboard_name_text, flag=wx.EXPAND)
self.main_sizer.Add(self.auto_reset_checkbox, flag=wx.EXPAND)
self.main_sizer.Add(self.selecter_text, flag=wx.EXPAND)
self.main_sizer.Add(self.max_struct_height_slider, flag=wx.EXPAND)
self.main_sizer.Add(self.max_struct_height_text, flag=wx.EXPAND)
self.main_sizer.Add(self.author_name_text, flag=wx.EXPAND)
self.main_sizer.Add(self.export_button, flag=wx.EXPAND)
# 载入参量 注意!图标将不被载入参数 self.panel.SetSizer(self.main_sizer)
self.panel.Layout()
# 绑定事件处理程序
self.file_picker.Bind(wx.EVT_FILEPICKER_CHANGED, self.on_file_selected)
self.output_type_dropdown.Bind(wx.EVT_CHOICE, self.on_output_type_selected)
self.player_type_dropdown.Bind(wx.EVT_CHOICE, self.on_player_type_selected)
self.volume_slider.Bind(wx.EVT_SCROLL_CHANGED, self.on_volume_slider_changed)
self.speed_slider.Bind(wx.EVT_SCROLL_CHANGED, self.on_speed_slider_changed)
self.progressbar_checkbox.Bind(wx.EVT_CHECKBOX, self.on_progressbar_checkbox_changed)
self.max_struct_height_slider.Bind(wx.EVT_SCROLL_CHANGED, self.on_max_struct_height_slider_changed)
self.export_button.Bind(wx.EVT_BUTTON, self.on_export_button_clicked)
self.HideUnnecessaryControls()
self.Layout()
self.menuWidgets = menuWidget def HideUnnecessaryControls(self):
'''菜单设定项''' # 隐藏所有不需要显示的控件
self.scoreboard_name_text.Hide()
self.auto_reset_checkbox.Hide()
self.selecter_text.Hide()
self.max_struct_height_slider.Hide()
self.max_struct_height_text.Hide()
self.author_name_text.Hide()
self.whole_style_text.Hide()
self.non_played_text.Hide()
self.has_played_text.Hide()
self.Layout()
self.wordView = wordView def on_file_selected(self, event):
'''言·论 所显示的文字''' file_to_convert = self.file_picker.GetPath()
# 处理选择的文件
self.buttons = buttons def on_output_type_selected(self, event):
'''快捷功能按钮''' output_type = self.output_type_dropdown.GetStringSelection()
# 处理选择的输出结果类型
self.settingBox = settingBox def on_player_type_selected(self, event):
'''设置框''' player_type = self.player_type_dropdown.GetStringSelection()
if player_type == '计分板':
# 显示计分板相关控件
self.scoreboard_name_text.Show()
self.auto_reset_checkbox.Show()
# 隐藏延迟相关控件
self.selecter_text.Hide()
self.max_struct_height_slider.Hide()
self.max_struct_height_text.Hide()
elif player_type == '延迟':
# 显示延迟相关控件
self.selecter_text.Show()
self.max_struct_height_slider.Show()
self.max_struct_height_text.Show()
# 隐藏计分板相关控件
self.scoreboard_name_text.Hide()
self.auto_reset_checkbox.Hide()
self.Layout()
self.notemap = notemap def on_volume_slider_changed(self, event):
'''音符列表''' volume = self.volume_slider.GetValue()
self.volume_text.SetValue(str(volume / 100)) # 更新音量大小输入框的值
self.infoBar = infobar def on_speed_slider_changed(self, event):
'''信息显示版所显示的文字''' speed = self.speed_slider.GetValue()
self.speed_text.SetValue(str(speed / 100)) # 更新速度倍率输入框的值
self.debug = debug def on_progressbar_checkbox_changed(self, event):
'''是否打开调试模式''' is_progressbar_selected = self.progressbar_checkbox.GetValue()
if is_progressbar_selected:
# 显示进度条相关控件
self.whole_style_text.Show()
self.non_played_text.Show()
self.has_played_text.Show()
else:
# 隐藏进度条相关控件
self.whole_style_text.Hide()
self.non_played_text.Hide()
self.has_played_text.Hide()
self.Layout()
def on_max_struct_height_slider_changed(self, event):
max_struct_height = self.max_struct_height_slider.GetValue()
self.max_struct_height_text.SetValue(str(max_struct_height)) # 更新结构最大高度输入框的值
def setMenu(self) -> None: def on_export_button_clicked(self, event):
'''设置根菜单''' output_path = wx.DirSelector(message='选择一个文件夹') # 选择文件夹并保存至output_path变量
if not self.menuWidgets: # 导出结果的操作
# 如果传入空参数则返回当前菜单
try:
return self._RootMenu
except Exception as E:
if self.debug:
raise E
log('无法读取菜单信息', 'ERROR')
# 如果不是空参数则新建菜单
log('新建一个菜单')
self._RootMenu = {} app = wx.App()
self._mainMenuBar = wx.MenuBar() frame = MyFrame(None, title='伶伦转换器')
frame.Show()
# 取得一个菜单名和一堆菜单函数及其显示名称 app.MainLoop()
for menuName, menuCmd in self.menuWidgets.items():
# 新建一个菜单
menu = wx.Menu()
# 循环得到菜单下的项目,并载入其中
for cmdName, cmdFunc in menuCmd.items():
if cmdName:
menu.add_command(label=cmdName, command=cmdFunc)
log('菜单项 -- ' + cmdName)
else:
menu.add_separator()
log('分隔符 -- 分隔符')
self._mainMenuBar.add_cascade(label=menuName, menu=menu)
self._RootMenu[menuName] = menu
log('计入一个菜单 -- ' + menuName)
self.__root.config(menu=self._mainMenuBar)
log('菜单设置完毕')
def __main__():
app = wx.App(False)
frame = MainWindow(None, id=wx.ID_ANY, title=f"{_('F音创')} {__ver__}", size=(1600, 900))
app.MainLoop()
if __name__ == '__main__':
__main__()