nonebot2/nonebot/matcher.py
2021-03-12 16:28:56 +08:00

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"""
事件响应器
==========
该模块实现事件响应器的创建与运行,并提供一些快捷方法来帮助用户更好的与机器人进行 对话 。
"""
import inspect
from functools import wraps
from datetime import datetime
from contextvars import ContextVar
from collections import defaultdict
from typing import Type, List, Dict, Union, Mapping, Iterable, Callable, Optional, NoReturn, TYPE_CHECKING
from nonebot.rule import Rule
from nonebot.log import logger
from nonebot.permission import Permission, USER
from nonebot.typing import T_State, T_StateFactory, T_Handler, T_ArgsParser, T_TypeUpdater, T_PermissionUpdater
from nonebot.exception import PausedException, RejectedException, FinishedException, StopPropagation
if TYPE_CHECKING:
from nonebot.adapters import Bot, Event, Message, MessageSegment
matchers: Dict[int, List[Type["Matcher"]]] = defaultdict(list)
"""
:类型: ``Dict[int, List[Type[Matcher]]]``
:说明: 用于存储当前所有的事件响应器
"""
current_bot: ContextVar = ContextVar("current_bot")
current_event: ContextVar = ContextVar("current_event")
class MatcherMeta(type):
def __repr__(self) -> str:
return (f"<Matcher from {self.module or 'unknow'}, " # type: ignore
f"type={self.type}, priority={self.priority}, " # type: ignore
f"temp={self.temp}>") # type: ignore
def __str__(self) -> str:
return repr(self)
class Matcher(metaclass=MatcherMeta):
"""事件响应器类"""
module: Optional[str] = None
"""
:类型: ``Optional[str]``
:说明: 事件响应器所在模块名称
"""
type: str = ""
"""
:类型: ``str``
:说明: 事件响应器类型
"""
rule: Rule = Rule()
"""
:类型: ``Rule``
:说明: 事件响应器匹配规则
"""
permission: Permission = Permission()
"""
:类型: ``Permission``
:说明: 事件响应器触发权限
"""
handlers: List[T_Handler] = []
"""
:类型: ``List[T_Handler]``
:说明: 事件响应器拥有的事件处理函数列表
"""
priority: int = 1
"""
:类型: ``int``
:说明: 事件响应器优先级
"""
block: bool = False
"""
:类型: ``bool``
:说明: 事件响应器是否阻止事件传播
"""
temp: bool = False
"""
:类型: ``bool``
:说明: 事件响应器是否为临时
"""
expire_time: Optional[datetime] = None
"""
:类型: ``Optional[datetime]``
:说明: 事件响应器过期时间点
"""
_default_state: T_State = {}
"""
:类型: ``T_State``
:说明: 事件响应器默认状态
"""
_default_state_factory: Optional[T_StateFactory] = None
"""
:类型: ``Optional[T_State]``
:说明: 事件响应器默认工厂函数
"""
_default_parser: Optional[T_ArgsParser] = None
"""
:类型: ``Optional[T_ArgsParser]``
:说明: 事件响应器默认参数解析函数
"""
_default_type_updater: Optional[T_TypeUpdater] = None
"""
:类型: ``Optional[T_TypeUpdater]``
:说明: 事件响应器类型更新函数
"""
_default_permission_updater: Optional[T_PermissionUpdater] = None
"""
:类型: ``Optional[T_PermissionUpdater]``
:说明: 事件响应器权限更新函数
"""
def __init__(self):
"""实例化 Matcher 以便运行"""
self.handlers = self.handlers.copy()
self.state = self._default_state.copy()
def __repr__(self) -> str:
return (f"<Matcher from {self.module or 'unknown'}, type={self.type}, "
f"priority={self.priority}, temp={self.temp}>")
def __str__(self) -> str:
return self.__repr__()
@classmethod
def new(cls,
type_: str = "",
rule: Optional[Rule] = None,
permission: Optional[Permission] = None,
handlers: Optional[List[T_Handler]] = None,
temp: bool = False,
priority: int = 1,
block: bool = False,
*,
module: Optional[str] = None,
default_state: Optional[T_State] = None,
default_state_factory: Optional[T_StateFactory] = None,
expire_time: Optional[datetime] = None) -> Type["Matcher"]:
"""
:说明:
创建一个新的事件响应器,并存储至 `matchers <#matchers>`_
:参数:
* ``type_: str``: 事件响应器类型,与 ``event.get_type()`` 一致时触发,空字符串表示任意
* ``rule: Optional[Rule]``: 匹配规则
* ``permission: Optional[Permission]``: 权限
* ``handlers: Optional[List[T_Handler]]``: 事件处理函数列表
* ``temp: bool``: 是否为临时事件响应器,即触发一次后删除
* ``priority: int``: 响应优先级
* ``block: bool``: 是否阻止事件向更低优先级的响应器传播
* ``module: Optional[str]``: 事件响应器所在模块名称
* ``default_state: Optional[T_State]``: 默认状态 ``state``
* ``default_state_factory: Optional[T_StateFactory]``: 默认状态 ``state`` 的工厂函数
* ``expire_time: Optional[datetime]``: 事件响应器最终有效时间点,过时即被删除
:返回:
- ``Type[Matcher]``: 新的事件响应器类
"""
NewMatcher = type(
"Matcher", (Matcher,), {
"module":
module,
"type":
type_,
"rule":
rule or Rule(),
"permission":
permission or Permission(),
"handlers": [
cls.process_handler(handler) for handler in handlers
] if handlers else [],
"temp":
temp,
"expire_time":
expire_time,
"priority":
priority,
"block":
block,
"_default_state":
default_state or {},
"_default_state_factory":
staticmethod(default_state_factory)
if default_state_factory else None
})
matchers[priority].append(NewMatcher)
return NewMatcher
@classmethod
async def check_perm(cls, bot: "Bot", event: "Event") -> bool:
"""
:说明:
检查是否满足触发权限
:参数:
* ``bot: Bot``: Bot 对象
* ``event: Event``: 上报事件
:返回:
- ``bool``: 是否满足权限
"""
event_type = event.get_type()
return (event_type == (cls.type or event_type) and
await cls.permission(bot, event))
@classmethod
async def check_rule(cls, bot: "Bot", event: "Event",
state: T_State) -> bool:
"""
:说明:
检查是否满足匹配规则
:参数:
* ``bot: Bot``: Bot 对象
* ``event: Event``: 上报事件
* ``state: T_State``: 当前状态
:返回:
- ``bool``: 是否满足匹配规则
"""
event_type = event.get_type()
return (event_type == (cls.type or event_type) and
await cls.rule(bot, event, state))
@classmethod
def args_parser(cls, func: T_ArgsParser) -> T_ArgsParser:
"""
:说明:
装饰一个函数来更改当前事件响应器的默认参数解析函数
:参数:
* ``func: T_ArgsParser``: 参数解析函数
"""
cls._default_parser = func
return func
@classmethod
def type_updater(cls, func: T_TypeUpdater) -> T_TypeUpdater:
"""
:说明:
装饰一个函数来更改当前事件响应器的默认响应事件类型更新函数
:参数:
* ``func: T_TypeUpdater``: 响应事件类型更新函数
"""
cls._default_type_updater = func
return func
@classmethod
def permission_updater(cls,
func: T_PermissionUpdater) -> T_PermissionUpdater:
"""
:说明:
装饰一个函数来更改当前事件响应器的默认会话权限更新函数
:参数:
* ``func: T_PermissionUpdater``: 会话权限更新函数
"""
cls._default_permission_updater = func
return func
@staticmethod
def process_handler(handler: T_Handler) -> T_Handler:
signature = inspect.signature(handler, follow_wrapped=False)
bot = signature.parameters.get("bot")
event = signature.parameters.get("event")
state = signature.parameters.get("state")
matcher = signature.parameters.get("matcher")
if not bot:
raise ValueError("Handler missing parameter 'bot'")
handler.__params__ = {
"bot": bot.annotation,
"event": event.annotation if event else None,
"state": T_State if state else None,
"matcher": matcher.annotation if matcher else None
}
return handler
@classmethod
def append_handler(cls, handler: T_Handler) -> None:
# Process handler first
cls.handlers.append(cls.process_handler(handler))
@classmethod
def handle(cls) -> Callable[[T_Handler], T_Handler]:
"""
:说明:
装饰一个函数来向事件响应器直接添加一个处理函数
:参数:
* 无
"""
def _decorator(func: T_Handler) -> T_Handler:
cls.append_handler(func)
return func
return _decorator
@classmethod
def receive(cls) -> Callable[[T_Handler], T_Handler]:
"""
:说明:
装饰一个函数来指示 NoneBot 在接收用户新的一条消息后继续运行该函数
:参数:
* 无
"""
async def _receive(bot: "Bot", event: "Event") -> NoReturn:
raise PausedException
cls.process_handler(_receive)
if cls.handlers:
# 已有前置handlers则接受一条新的消息否则视为接收初始消息
cls.append_handler(_receive)
def _decorator(func: T_Handler) -> T_Handler:
cls.process_handler(func)
if not cls.handlers or cls.handlers[-1] is not func:
cls.append_handler(func)
_receive.__params__.update({
"bot":
func.__params__["bot"],
"event":
func.__params__["event"] or _receive.__params__["event"]
})
return func
return _decorator
@classmethod
def got(
cls,
key: str,
prompt: Optional[Union[str, "Message", "MessageSegment"]] = None,
args_parser: Optional[T_ArgsParser] = None
) -> Callable[[T_Handler], T_Handler]:
"""
:说明:
装饰一个函数来指示 NoneBot 当要获取的 ``key`` 不存在时接收用户新的一条消息并经过 ``ArgsParser`` 处理后再运行该函数,如果 ``key`` 已存在则直接继续运行
:参数:
* ``key: str``: 参数名
* ``prompt: Optional[Union[str, Message, MessageSegment]]``: 在参数不存在时向用户发送的消息
* ``args_parser: Optional[T_ArgsParser]``: 可选参数解析函数,空则使用默认解析函数
"""
async def _key_getter(bot: "Bot", event: "Event", state: T_State):
state["_current_key"] = key
if key not in state:
if prompt:
if isinstance(prompt, str):
await bot.send(event=event,
message=prompt.format(**state))
elif isinstance(prompt, Mapping):
if prompt.is_text():
await bot.send(event=event,
message=str(prompt).format(**state))
else:
await bot.send(event=event, message=prompt)
elif isinstance(prompt, Iterable):
await bot.send(
event=event,
message=prompt.__class__(
str(prompt).format(**state)) # type: ignore
)
else:
logger.warning("Unknown prompt type, ignored.")
raise PausedException
else:
state["_skip_key"] = True
async def _key_parser(bot: "Bot", event: "Event", state: T_State):
if key in state and state.get("_skip_key"):
del state["_skip_key"]
return
parser = args_parser or cls._default_parser
if parser:
# parser = cast(T_ArgsParser["Bot", "Event"], parser)
await parser(bot, event, state)
else:
state[state["_current_key"]] = str(event.get_message())
cls.append_handler(_key_getter)
cls.append_handler(_key_parser)
def _decorator(func: T_Handler) -> T_Handler:
if not hasattr(cls.handlers[-1], "__wrapped__"):
cls.process_handler(func)
parser = cls.handlers.pop()
@wraps(func)
async def wrapper(bot: "Bot", event: "Event", state: T_State,
matcher: Matcher):
await matcher.run_handler(parser, bot, event, state)
await matcher.run_handler(func, bot, event, state)
if "_current_key" in state:
del state["_current_key"]
cls.append_handler(wrapper)
wrapper.__params__.update({
"bot":
func.__params__["bot"],
"event":
func.__params__["event"] or wrapper.__params__["event"]
})
_key_getter.__params__.update({
"bot":
func.__params__["bot"],
"event":
func.__params__["event"] or wrapper.__params__["event"]
})
_key_parser.__params__.update({
"bot":
func.__params__["bot"],
"event":
func.__params__["event"] or wrapper.__params__["event"]
})
return func
return _decorator
@classmethod
async def send(cls, message: Union[str, "Message", "MessageSegment"],
**kwargs):
"""
:说明:
发送一条消息给当前交互用户
:参数:
* ``message: Union[str, Message, MessageSegment]``: 消息内容
* ``**kwargs``: 其他传递给 ``bot.send`` 的参数,请参考对应 adapter 的 bot 对象 api
"""
bot = current_bot.get()
event = current_event.get()
await bot.send(event=event, message=message, **kwargs)
@classmethod
async def finish(cls,
message: Optional[Union[str, "Message",
"MessageSegment"]] = None,
**kwargs) -> NoReturn:
"""
:说明:
发送一条消息给当前交互用户并结束当前事件响应器
:参数:
* ``message: Union[str, Message, MessageSegment]``: 消息内容
* ``**kwargs``: 其他传递给 ``bot.send`` 的参数,请参考对应 adapter 的 bot 对象 api
"""
bot = current_bot.get()
event = current_event.get()
if message:
await bot.send(event=event, message=message, **kwargs)
raise FinishedException
@classmethod
async def pause(cls,
prompt: Optional[Union[str, "Message",
"MessageSegment"]] = None,
**kwargs) -> NoReturn:
"""
:说明:
发送一条消息给当前交互用户并暂停事件响应器,在接收用户新的一条消息后继续下一个处理函数
:参数:
* ``prompt: Union[str, Message, MessageSegment]``: 消息内容
* ``**kwargs``: 其他传递给 ``bot.send`` 的参数,请参考对应 adapter 的 bot 对象 api
"""
bot = current_bot.get()
event = current_event.get()
if prompt:
await bot.send(event=event, message=prompt, **kwargs)
raise PausedException
@classmethod
async def reject(cls,
prompt: Optional[Union[str, "Message",
"MessageSegment"]] = None,
**kwargs) -> NoReturn:
"""
:说明:
发送一条消息给当前交互用户并暂停事件响应器,在接收用户新的一条消息后重新运行当前处理函数
:参数:
* ``prompt: Union[str, Message, MessageSegment]``: 消息内容
* ``**kwargs``: 其他传递给 ``bot.send`` 的参数,请参考对应 adapter 的 bot 对象 api
"""
bot = current_bot.get()
event = current_event.get()
if prompt:
await bot.send(event=event, message=prompt, **kwargs)
raise RejectedException
def stop_propagation(self):
"""
:说明:
阻止事件传播
"""
self.block = True
async def run_handler(self, handler: T_Handler, bot: "Bot", event: "Event",
state: T_State):
if not hasattr(handler, "__params__"):
self.process_handler(handler)
params = getattr(handler, "__params__")
BotType = ((params["bot"] is not inspect.Parameter.empty) and
inspect.isclass(params["bot"]) and params["bot"])
if BotType and not isinstance(bot, BotType):
logger.debug(
f"Matcher {self} bot type {type(bot)} not match annotation {BotType}, ignored"
)
return
EventType = ((params["event"] is not inspect.Parameter.empty) and
inspect.isclass(params["event"]) and params["event"])
if EventType and not isinstance(event, EventType):
logger.debug(
f"Matcher {self} event type {type(event)} not match annotation {EventType}, ignored"
)
return
args = {"bot": bot, "event": event, "state": state, "matcher": self}
await handler(
**{k: v for k, v in args.items() if params[k] is not None})
# 运行handlers
async def run(self, bot: "Bot", event: "Event", state: T_State):
b_t = current_bot.set(bot)
e_t = current_event.set(event)
try:
# Refresh preprocess state
state_ = await self._default_state_factory(
bot, event) if self._default_state_factory else self.state
state_.update(state)
for _ in range(len(self.handlers)):
handler = self.handlers.pop(0)
await self.run_handler(handler, bot, event, state_)
except RejectedException:
self.handlers.insert(0, handler) # type: ignore
updater = self.__class__._default_type_updater
if updater:
type_ = await updater(bot, event, state, self.type)
else:
type_ = "message"
updater = self.__class__._default_permission_updater
if updater:
permission = await updater(bot, event, state, self.permission)
else:
permission = USER(event.get_session_id(), perm=self.permission)
Matcher.new(type_,
Rule(),
permission,
self.handlers,
temp=True,
priority=0,
block=True,
module=self.module,
default_state=self.state,
expire_time=datetime.now() +
bot.config.session_expire_timeout)
except PausedException:
updater = self.__class__._default_type_updater
if updater:
type_ = await updater(bot, event, state, self.type)
else:
type_ = "message"
updater = self.__class__._default_permission_updater
if updater:
permission = await updater(bot, event, state, self.permission)
else:
permission = USER(event.get_session_id(), perm=self.permission)
Matcher.new(type_,
Rule(),
permission,
self.handlers,
temp=True,
priority=0,
block=True,
module=self.module,
default_state=self.state,
expire_time=datetime.now() +
bot.config.session_expire_timeout)
except FinishedException:
pass
except StopPropagation:
self.block = True
finally:
logger.info(f"Matcher {self} running complete")
current_bot.reset(b_t)
current_event.reset(e_t)