import json import os import shutil from typing import Any import nonebot import yaml from .data import LiteModel from .language import get_default_lang _loaded_resource_packs: list["ResourceMetadata"] = [] # 按照加载顺序排序 temp_resource_root = "data/liteyuki/resources" lang = get_default_lang() class ResourceMetadata(LiteModel): name: str = "Unknown" version: str = "0.0.1" description: str = "Unknown" path: str = "" folder: str = "" def load_resource_from_dir(path: str): """ 把资源包按照文件相对路径复制到运行临时文件夹data/liteyuki/resources Args: path: 资源文件夹 Returns: """ if os.path.exists(os.path.join(path, "metadata.yml")): with open(os.path.join(path, "metadata.yml"), "r", encoding="utf-8") as f: metadata = yaml.safe_load(f) else: # 没有metadata.yml文件,不是一个资源包 return for root, dirs, files in os.walk(path): for file in files: relative_path = os.path.relpath(os.path.join(root, file), path) copy_file(os.path.join(root, file), os.path.join(temp_resource_root, relative_path)) metadata["path"] = path metadata["folder"] = os.path.basename(path) if os.path.exists(os.path.join(path, "lang")): from liteyuki.utils.language import load_from_dir load_from_dir(os.path.join(path, "lang")) _loaded_resource_packs.insert(0, ResourceMetadata(**metadata)) def get_path(path: str, abs_path: bool = False, default: Any = None, debug: bool=False) -> str | Any: """ 获取资源包中的文件 Args: debug: 启用调试,每次都会先重载资源 abs_path: 是否返回绝对路径 default: 默认 path: 文件相对路径 Returns: 文件绝对路径 """ if debug: nonebot.logger.debug("Enable resource debug, Reloading resources") load_resources() resource_relative_path = os.path.join(temp_resource_root, path) if os.path.exists(resource_relative_path): return os.path.abspath(resource_relative_path) if abs_path else resource_relative_path else: return default def get_files(path: str, abs_path: bool = False) -> list[str]: """ 获取资源包中一个文件夹的所有文件 Args: abs_path: path: 文件夹相对路径 Returns: 文件绝对路径 """ resource_relative_path = os.path.join(temp_resource_root, path) if os.path.exists(resource_relative_path): return [os.path.abspath(os.path.join(resource_relative_path, file)) if abs_path else os.path.join(resource_relative_path, file) for file in os.listdir(resource_relative_path)] else: return [] def get_loaded_resource_packs() -> list[ResourceMetadata]: """ 获取已加载的资源包,优先级从前到后 Returns: 资源包列表 """ return _loaded_resource_packs def copy_file(src, dst): # 获取目标文件的目录 dst_dir = os.path.dirname(dst) # 如果目标目录不存在,创建它 if not os.path.exists(dst_dir): os.makedirs(dst_dir) # 复制文件 shutil.copy(src, dst) def load_resources(): """用于外部主程序调用的资源加载函数 Returns: """ # 加载默认资源和语言 # 清空临时资源包路径data/liteyuki/resources _loaded_resource_packs.clear() if os.path.exists(temp_resource_root): shutil.rmtree(temp_resource_root) os.makedirs(temp_resource_root, exist_ok=True) standard_resource_path = "liteyuki/resources" load_resource_from_dir(standard_resource_path) # 加载其他资源包 if not os.path.exists("resources"): os.makedirs("resources", exist_ok=True) if not os.path.exists("resources/index.json"): json.dump([], open("resources/index.json", "w", encoding="utf-8")) resource_index: list[str] = json.load(open("resources/index.json", "r", encoding="utf-8")) resource_index.reverse() # 优先级高的后加载,但是排在前面 for resource in resource_index: load_resource_from_dir(os.path.join("resources", resource)) def check_status(name: str) -> bool: """ 检查资源包是否已加载 Args: name: 资源包名称,文件夹名 Returns: 是否已加载 """ return name in [rp.folder for rp in get_loaded_resource_packs()] def check_exist(name: str) -> bool: """ 检查资源包文件夹是否存在于resources文件夹 Args: name: 资源包名称,文件夹名 Returns: 是否存在 """ return os.path.exists(os.path.join("resources", name, "metadata.yml")) def add_resource_pack(name: str) -> bool: """ 添加资源包,该操作仅修改index.json文件,不会加载资源包,要生效请重载资源 Args: name: 资源包名称,文件夹名 Returns: """ if check_exist(name): old_index: list[str] = json.load(open("resources/index.json", "r", encoding="utf-8")) if name not in old_index: old_index.append(name) json.dump(old_index, open("resources/index.json", "w", encoding="utf-8")) load_resource_from_dir(os.path.join("resources", name)) return True else: nonebot.logger.warning(lang.get("liteyuki.resource_loaded", name=name)) return False else: nonebot.logger.warning(lang.get("liteyuki.resource_not_exist", name=name)) return False def remove_resource_pack(name: str) -> bool: """ 移除资源包,该操作仅修改加载索引,要生效请重载资源 Args: name: 资源包名称,文件夹名 Returns: """ if check_exist(name): old_index: list[str] = json.load(open("resources/index.json", "r", encoding="utf-8")) if name in old_index: old_index.remove(name) json.dump(old_index, open("resources/index.json", "w", encoding="utf-8")) return True else: nonebot.logger.warning(lang.get("liteyuki.resource_not_loaded", name=name)) return False else: nonebot.logger.warning(lang.get("liteyuki.resource_not_exist", name=name)) return False def change_priority(name: str, delta: int) -> bool: """ 修改资源包优先级 Args: name: 资源包名称,文件夹名 delta: 优先级变化,正数表示后移,负数表示前移,0表示移到最前 Returns: """ # 正数表示前移,负数表示后移 old_resource_list: list[str] = json.load(open("resources/index.json", "r", encoding="utf-8")) new_resource_list = old_resource_list.copy() if name in old_resource_list: index = old_resource_list.index(name) if 0 <= index + delta < len(old_resource_list): new_index = index + delta new_resource_list.remove(name) new_resource_list.insert(new_index, name) json.dump(new_resource_list, open("resources/index.json", "w", encoding="utf-8")) return True else: nonebot.logger.warning("Priority change failed, out of range") return False else: nonebot.logger.debug("Priority change failed, resource not loaded") return False def get_resource_metadata(name: str) -> ResourceMetadata: """ 获取资源包元数据 Args: name: 资源包名称,文件夹名 Returns: """ for rp in get_loaded_resource_packs(): if rp.folder == name: return rp return ResourceMetadata()